Search found 184 matches

by Bag of Magic Food
Thu Oct 02, 2014 5:54 pm
Forum: Crystal Kingdom Dizzy
Topic: Early design documents
Replies: 2
Views: 3180

Hmm, is that really for the Commodore 64 version specifically? I thought that that and all the other "8-bit" versions were done by Visual Impact, while Synergy handled the "16-bit" versions. Well, it did mention the 8-bit life system... But this might not be the final design document, since it also ...
by Bag of Magic Food
Fri Jul 25, 2014 4:25 am
Forum: General Discussion
Topic: Dizzy game collections
Replies: 3
Views: 1447

The one thing I can see missing is that Treasure Island Dizzy was also on the NES. You could also make some judgement calls, like whether to group Dizzy Prince of the Yolkfolk together with Dizzy the Adventurer because the quest is mostly the same, or to split apart the "Panic Dizzy" for Sega consol...
by Bag of Magic Food
Sun Jul 20, 2014 12:52 am
Forum: Other Games
Topic: Slightly magic
Replies: 17
Views: 11823

Yup, it's a Dizzy-like. You have lots of items to find uses for but can only carry a few at a time, with a small twist in the "mixing together spells" concept that sometimes has you transforming your character Slightly. The 8-bit versions made Slightly move very stiffly, only able to just barely jum...
by Bag of Magic Food
Thu Jun 26, 2014 12:00 am
Forum: Spellbound Dizzy
Topic: Why is this Dizzy so hard to get hold of?
Replies: 5
Views: 3800

Did you check for the collections it's included in?
by Bag of Magic Food
Wed Jun 25, 2014 11:55 pm
Forum: General Discussion
Topic: The many adventures of Dizzy
Replies: 9
Views: 2583

I'm surprised at how much taller Dizzy was in "The Fantastic Adventures of Dizzy" than in "Fantastic Dizzy".
by Bag of Magic Food
Sun May 25, 2014 1:01 am
Forum: Fantastic Dizzy / The Fantastic Adventures of Dizzy
Topic: Dark Story line (NES Manual)
Replies: 2
Views: 2702

Yep, that seems to be the longest version of the story, from the early Camerica releases where they were able to afford a whole booklet for the manual. I also like the bogus stories from the manuals to Quattro Arcade and Quattro Adventure, and how most of the Quattro Adventure stories were totally r...
by Bag of Magic Food
Fri May 16, 2014 5:31 am
Forum: General Discussion
Topic: What's a Bic?
Replies: 4
Views: 3155

Ooh, I heard about the Pegasus 4-in-1 and 5-in-1 from all the Polish users recording those games for YouTube. I remember they didn't work well in most emulators. Here's one discussion topic I just found about a lot of those Bic games: http://www.famicomworld.com/forum/index.php?topic=4321
by Bag of Magic Food
Sat Apr 05, 2014 4:53 am
Forum: Dizzy Panic
Topic: Is this the worst Dizzy game ever made?
Replies: 21
Views: 21676

Aw yeah, that would be fun if in the middle of Fantastic Dizzy, you had to win a big enough "haul" of shapes to use on something else. I had the C64 version, and as far as I know it is unbeatable by any fair means, barring immense luck. I tried that version again a few weeks ago. I discovered that s...
by Bag of Magic Food
Sat Apr 05, 2014 4:37 am
Forum: Panic Dizzy
Topic: Video of the unreleased Sega MegaDrive version
Replies: 4
Views: 8879

Video of the unreleased Sega MegaDrive version

In the version I played, the number of lines shuffled depends on the difficulty level (which in turn is signified by the character you select). I recall the difficulty also determined how many picture puzzles you would get in total in that mode, so you couldn't get easy versions of the later ones to...
by Bag of Magic Food
Tue Jan 28, 2014 7:49 am
Forum: General Discussion
Topic: Dizzy walkthroughs/longplays
Replies: 58
Views: 21728

I see last year we got longplays of Kwik Snax for Commodore 64 , Dizzy Down the Rapids for Commodore 64 , Fast Food for Commodore 64 , and Bubble Dizzy for PC-DOS ! Weren't there already a few longplays for the C64 MagicLand Dizzy, too? I would also like to know more about Kwik Snax's bonuses and ho...