Search found 594 matches

by Colin
Wed Mar 02, 2011 6:36 pm
Forum: Fan Games
Topic: Pirate's Life Dizzy v1.06 [DOWNLOADABLE]
Replies: 65
Views: 17598

Thank you. an update fix should be available, as soon an adz has been able to upload it to the site!
by Colin
Wed Mar 02, 2011 5:34 pm
Forum: DizzyAGE Help
Topic: DizzyAGE General Coding Queries
Replies: 715
Views: 174213

On the Hud/ coin counter can i change the colour from yellow? find the coins section in func HandlerDrawHud() in handlers.gs you need to add and alter this line before the HudDrawText line:- HudColor(0xffffff00); // ffff00 = yellow keep this part" 0xff ", and alter the following to the new colour. ...
by Colin
Wed Mar 02, 2011 4:05 pm
Forum: DizzyAGE Help
Topic: DizzyAGE General Coding Queries
Replies: 715
Views: 174213

ObjSet -1 means it can't find the id on the map. If it is, check the properties for each of those items. It might be one is set to a static brush instead of dynamic
by Colin
Mon Feb 28, 2011 8:09 pm
Forum: Fan Games
Topic: Pirate's Life Dizzy v1.06 [DOWNLOADABLE]
Replies: 65
Views: 17598

i'll look at fixing that in the next few days
by Colin
Mon Feb 28, 2011 8:08 pm
Forum: Random Ramblings
Topic: Mataeus
Replies: 14
Views: 5238

I've now heard back from Mat:- I'm back on my feet now thank you very much and trying to prise myself away from the Xbox and back into work! Unfortunately the secondary problem of my PC not working is still persisting, and as such I don't have regular internet access. Hopefully this will be fixed ne...
by Colin
Tue Feb 15, 2011 8:59 pm
Forum: Fan Games
Topic: Pirate's Life Dizzy v1.06 [DOWNLOADABLE]
Replies: 65
Views: 17598

thank you!
by Colin
Tue Feb 15, 2011 8:23 pm
Forum: Fan Games
Topic: Rock Dash Dizzy v1.10 [DOWNLOADABLE]
Replies: 20
Views: 7025

Congratulations on the release! :v2_dizzy_clapping:
by Colin
Tue Feb 15, 2011 8:19 pm
Forum: Fan Games
Topic: Pirate's Life Dizzy v1.06 [DOWNLOADABLE]
Replies: 65
Views: 17598

I introduced a bug, when i tried to fix another problem! that has now been fixed. I've reworked some cave exits to stop dizzy moving when the screen fades. fixed a movement bug at the church tomb reduced the frame count of the lifebar tile by half found api was set to 1 in dizzy.inf. This normally i...
by Colin
Tue Feb 08, 2011 7:06 pm
Forum: Fan Games
Topic: Pirate's Life Dizzy v1.06 [DOWNLOADABLE]
Replies: 65
Views: 17598

Update v1.04 There is now a new option in the menu to choose the type of lifebar displayed type 1 - current animated lifebar with animated heart (requires modern pc to be able to use) http://homepage.ntlworld.com/aquallama/lbar1.png type 2 - non animated lifebar with animated heart (recommended for ...
by Colin
Tue Feb 08, 2011 6:54 pm
Forum: Fan Games Help
Topic: Pirates Life Dizzy (HELP THREAD)
Replies: 250
Views: 68295

i'm releasing a new update v1.04

I'll post the info in the download thread