Search found 48 matches
- Sun Oct 30, 2016 6:31 pm
- Forum: Fan Games Help
- Topic: Another Treasure Island Dizzy (HELP THREAD)
- Replies: 122
- Views: 43251
I think I must be almost at the end of the game (famous last words), but I still can't find a use for the handle, the bucket, the empty thermos or the lump of tar and that leak in the ship is still letting in water despite the fact I used the plank etc to cover it. I'm pretty sure there are still mo...
- Fri Oct 14, 2016 5:28 pm
- Forum: Dizzy - The Ultimate Cartoon Adventure
- Topic: Who are these two men?
- Replies: 11
- Views: 11633
Breakdowns of communication between computer game makers and cover art designers often seem to be a problem. For example, who are those people on that UK cover of "Streets of Rage" for the Megadrive? The only one who looks like any character in the game is Axel. Then there's "Sweevo's World". In the...
- Fri Oct 14, 2016 5:18 pm
- Forum: Crystal Kingdom Dizzy
- Topic: Dodgy puzzles and bad writing
- Replies: 9
- Views: 11204
The Amiga version has a lot of added dialogue, and that business with the pirate is explained. I liked the way they made that old man crackers.
- Wed Oct 12, 2016 5:41 am
- Forum: Prince of the Yolkfolk (HD)
- Topic: Great game but....
- Replies: 1
- Views: 3089
Loved this game on its release and still do. But does anyone know if it was originally going to be longer? There seem to be a lot of objects which serve no apparent function.
I have to agree. For me this just made the game repetitive. If it had been limited to one or two journeys down the windy shaft to collect a few things or solve one or two puzzles then fine, but it becomes the centre point of the whole game. Not only that, but setting the adventure in a cave just lim...
- Wed Oct 12, 2016 5:33 am
- Forum: Spellbound Dizzy
- Topic: What's the deal with the "Lite" C64 version?
- Replies: 12
- Views: 18529
Thought the Lite version (when it was re-released) was a nice little game, showed how good the Lite version can be if programmed properly. On it's original release back in 1991 I hated it because of the slow screen updates, the transparent text blocks which made reading long conversations very diffi...
Does anyone know what Armorog is supposed to be? In the 8-bit versions I get the impression he's a wild boar but in the Amiga version he seems like some kind of prehistoric mammal with a horn on his nose. The Spectrum version of Spellbound makes a reference to "Armorogs" so presumably a made-up anim...
- Wed Oct 12, 2016 5:14 am
- Forum: Fantasy World Dizzy
- Topic: Things i like, things i don't like
- Replies: 12
- Views: 15449
This was my first Dizzy game when I had a Spectrum. Mostly loved it and thought it was full of some of Dizzy's cleverest puzzles, but that upside-down bit in the church was really hard as the controls were reversed and flames are deadly. Mind you, in the C64 version I seemed to remember Dizzy kept r...