AndyUK wrote:Yeah, thats kinda like that way i explained above,
It is a bug that will happen on 48k spectrum versions or 64k Amstrad versions. It will ALWAYS happen on these versions because the game's code will always remain the same (unless of course someone decides to make a hacked version of it, fixing it)
The bug does not happen on 128k versions, so anyone that didn't get the bug was most likely playing 128k versions at the time.
Oh actually i just thought of something, There were two releases of Spellbound dizzy, the Dizzy's Excellent adventures and the Single release. The single cassette release came later so it might have had the bug fixed, which is what happens sometimes with games.
I'm not sure how to do this , but anyway...
I had the 48k game back in the eighties and couldn't get the commands to work on the menu, is this why?