2 Hidden Images found w/ Game Genie...

One for the hardcore fans...
GORT
Free Range Egg
Posts: 37
Joined: Mon Apr 18, 2011 9:18 am
Location: Missoula, Montana
Contact:

2 Hidden Images found w/ Game Genie...

Postby GORT » Fri May 06, 2011 11:08 am

In the early 90s I was fooling around with the game genie on quite a few games for the NES. So while I was using it on The Fantastic Adventures of Dizzy (I was only able to get the blue version), I'd punch in these codes in these pics and these are the images I got before the game would load up. Has anyone found this out? Here are the pics.
Image

Image

Weird, huh. :v2_dizzy_eek:
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool:

User avatar
Adz.M
Team Yolkfolk
Team Yolkfolk
Posts: 2955
Joined: Tue Jan 16, 2007 7:43 am
Location: Cornwall, UK
Contact:

Postby Adz.M » Fri May 06, 2011 12:27 pm

I've never used a game genie, but doesn't the game genie use those two pics anyway? :confused:

GORT
Free Range Egg
Posts: 37
Joined: Mon Apr 18, 2011 9:18 am
Location: Missoula, Montana
Contact:

Postby GORT » Fri May 06, 2011 1:07 pm

It's those faces that I'm talking about. With those codes, they pop up on the blue version of the game. It doesn't happen to the red version or any other NES game I've used those codes on.
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool:

Dizzy9
Hard Boiled Egg
Posts: 128
Joined: Thu Jul 10, 2008 7:39 pm
Location: Poland

Postby Dizzy9 » Fri May 06, 2011 11:01 pm

Has anyone found this out?

have been discussed on dizzy.pl forums.
I'll try to explain.
You don't need Game Genie to start faces.
It's developers way of checking a checksum of PRG and CHR.
Faces have ablsolutly any other purpose.
Thanks to hacking I doscovered how t start them:
To start then without any game genie you have to press all of the button on pad1.Of course sounds like impossible,but nowa_era modified game pad and it works.

Bag of Magic Food
Hard Boiled Egg
Posts: 184
Joined: Thu Aug 05, 2010 2:13 am

Postby Bag of Magic Food » Fri May 06, 2011 11:12 pm

Hey, that reminds me of something... Scroll down to the Quattro Adventure section of this article. The strange face looks as if it could be a mixture of those two faces! What do you think?

GORT
Free Range Egg
Posts: 37
Joined: Mon Apr 18, 2011 9:18 am
Location: Missoula, Montana
Contact:

Postby GORT » Sat May 07, 2011 11:15 am

Dizzy9 wrote:have been discussed on dizzy.pl forums.
I'll try to explain.
You don't need Game Genie to start faces.
It's developers way of checking a checksum of PRG and CHR.
Faces have ablsolutly any other purpose.
Thanks to hacking I doscovered how t start them:
To start then without any game genie you have to press all of the button on pad1.Of course sounds like impossible,but nowa_era modified game pad and it works.


Oh, OK. Thanks for the reply. I thought it might of been something hidden in the game that could only be accessed by the Game Genie. Oh well.
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool:

GORT
Free Range Egg
Posts: 37
Joined: Mon Apr 18, 2011 9:18 am
Location: Missoula, Montana
Contact:

Postby GORT » Sat May 07, 2011 11:25 am

Bag of Magic Food wrote:Hey, that reminds me of something... Scroll down to the Quattro Adventure section of this article. The strange face looks as if it could be a mixture of those two faces! What do you think?


Wow! It is! :v2_dizzy_scared:
Here's a pic of those two pics overlapped...
Image
~SMDM~
Zaks Castle(NES) MIDI[color="DarkOrange"] 70.25%[/color] (Still being delayed...) :v2_dizzy_dry:
[B][color="#0000FF"]Thief 2 Dizzy Project:[/color]
(Redoing it all from scratch...) :v2_dizzy_rolleyes:
[color="Blue"]TROTB2: [/color](Beta-testing almost done...) :v2_dizzy_cool:

Bag of Magic Food
Hard Boiled Egg
Posts: 184
Joined: Thu Aug 05, 2010 2:13 am

Postby Bag of Magic Food » Sat May 07, 2011 6:40 pm

It does seem pretty bizarre that someone's NES could give both a pass and a fail and output both graphics at the same time...

Dizzy9
Hard Boiled Egg
Posts: 128
Joined: Thu Jul 10, 2008 7:39 pm
Location: Poland

Postby Dizzy9 » Sat May 07, 2011 9:20 pm

The strange face looks as if it could be a mixture of those two faces! What do you think?
I was thinking how to explain this to someone who don't know NES specyfications.
It does seem pretty bizarre that someone's NES could give both a pass and a fail and output both graphics at the same time...

These are no graphics...faces are displayed as Attribute table.
That also explains why colors changed-values for attrib table was merged.


cron