Walking script help needed!

Need help with using DizzyAGE then look here
Hard Boiled Egg
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Joined: Fri Feb 09, 2007 7:08 pm
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Post by delta » Tue Jul 07, 2015 6:58 pm

Glad to hear you got everything working as it should.

If you ever think about doing custom movement, be aware that it's probably the most complex part of the DizzyAGE coding. Basically it was a nightmare to try and figure out how everything worked with movement; I did that for at least four games (TLoD, CoTM, PSD and RDD) and each time it was pretty complex :v2_dizzy_scared:


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