Walking script help needed!

Need help with using DizzyAGE then look here
delta
Hard Boiled Egg
Posts: 3965
Joined: Fri Feb 09, 2007 7:08 pm
Location: North West
Contact:

Postby delta » Tue Jul 07, 2015 6:58 pm

Glad to hear you got everything working as it should.

If you ever think about doing custom movement, be aware that it's probably the most complex part of the DizzyAGE coding. Basically it was a nightmare to try and figure out how everything worked with movement; I did that for at least four games (TLoD, CoTM, PSD and RDD) and each time it was pretty complex :v2_dizzy_scared:
Image

Image

"Quotes from the internet may not be genuine" - Abraham Lincoln


cron