Dizzy on Nintendo Wii...

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Mat_Dizzy
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Post by Mat_Dizzy » Sun Jul 29, 2007 1:52 pm

Yeah, But Nath WOAH You actually stopped yourself, high five mr!
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Back to the forums for good! :-)

mossopinc
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Post by mossopinc » Tue Oct 09, 2007 3:34 pm

even if someone could make/remake a dizzy game in flash that we could play through the opera browser would be KOOL!!!

The Evil Wizard Zaks
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Post by The Evil Wizard Zaks » Wed Oct 10, 2007 10:07 am

Why are codemasters being such (i cant find another way to phrase this) arse holes over dizzy, why are they holding on to it so much. everyone in my age group knows of dizzy and adores him from the old speccy days. surely its codemasters who are losing here. i just dont understand.

wahoo i have a wii, so will be waiting in anticipation. :drool:

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Adz.M
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Post by Adz.M » Wed Oct 10, 2007 1:23 pm

The Evil Wizard Zaks wrote:Why are codemasters being such (i cant find another way to phrase this) arse holes over dizzy, why are they holding on to it so much. everyone in my age group knows of dizzy and adores him from the old speccy days. surely its codemasters who are losing here. i just dont understand.
Not so long ago, someone who worked for Codemasters posted an article here.

http://www.yolkfolk.com/bb/showthread.php?t=373

Have a read of it and it should explain most of things :)

Since Codies was bought by Venture Capitalists this year, some believe that they might bring Dizzy's spark back.

RobGBA
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Post by RobGBA » Sun Feb 20, 2011 9:03 pm

hey! I haven't been online for sometime, but i have some ideas.
1. inject a virtual console game: gbatemp.net/index.php?showtopic=84374
2.code dizzy homebrew, just like Pete Gordon did with Giddy 3 in 2009.
I would if I could, but I am just not cool with programming.IT WOULD TAKE YEARS. X)
DIZZY 4EVER!! :v2_dizzy_yahoo:
Wow, I haven't been here for a while. :v2_dizzy_walkman:

Dizzy9
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Post by Dizzy9 » Sun Feb 20, 2011 10:00 pm

Long time ago I was programming DS Dizzy engine.
After looking into some WIi coding tutorials,it wouldn't be too much of problem porting it there.
But seriously,how many dizzy fans have a wii? :v2_dizzy_tongue:

dizzykei
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Post by dizzykei » Tue Feb 22, 2011 3:13 pm

Dizzy9 wrote:Long time ago I was programming DS Dizzy engine.
And what it's current status?

RobGBA
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Post by RobGBA » Thu Feb 24, 2011 12:47 pm

Dizzy9 wrote: But seriously,how many dizzy fans have a wii? :v2_dizzy_tongue:
Uhmm... :v2_dizzy_confused2: ...Me, The Evil Wizard Zaks and loads of mega fans probally. Maybe Shigeru Miyamoto likes dizzy, but who knows? The only way to know is to break into peoples houses, ask them if they like dizzy and punch them in the balls if they don't have a clue whats going on! :cool: Oh and also see if they have a wii!!
Wow, I haven't been here for a while. :v2_dizzy_walkman:

Dizzy9
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Post by Dizzy9 » Thu Feb 24, 2011 8:11 pm

dizzykei wrote:And what it's current status?
Halted.
But dizzy can move,animations are OK,collision system is OK.Item system is ok,using items is ok,talking with characters are in progress.
MAYBE(MAYBE!) i'll continue it in summer.
Ok,I also have a Wii.
Wii gives lot of control schemes.
I'm addicted with NES system.So my NES project will be first.
Sorry.

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