Diamond Mine Dizzy v2.06 [DOWNLOADABLE]

Post information about your own Dizzy creations.
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Adz.M
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Diamond Mine Dizzy v2.06 [DOWNLOADABLE]

Post by Adz.M » Sat Mar 10, 2007 12:56 pm

I payed a visit to the DizzyAGE site this morning and found that the game created by Jamie Douglas is ready to download :)

- Yolkfolk.com (v2.06)

- DizzyAGE (v2.06)

- HELP THREAD

I've had a go at it too and I must say it is eggcellent :) Well done Jamie ;)

One question though, are the cherries meant to be health or are you supposed to pick them up for something?
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pteal79
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Post by pteal79 » Sat Mar 10, 2007 3:26 pm

wow! :v2_dizzy_yahoo:

Nice game :) with about one of the largest ever maps!

oh adz, give the cherries to pogie ;)

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Dizzy
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Post by Dizzy » Sat Mar 10, 2007 3:31 pm

[ATTACH]8[/ATTACH]
Is this a bug ive found?? or can he swim?
:v2_dizzy_scared:

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Adz.M
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Post by Adz.M » Sat Mar 10, 2007 4:06 pm

I think It's the same as Spellbound, you can stay underwater for a few seconds then your energy drains :v2_dizzy_confused2:
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pteal79
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Post by pteal79 » Sat Mar 10, 2007 4:26 pm

yeah he has used the default dizzyage water material, meaning dizzy can stay under water in this one for a while then his energy will run down. like spellbound.

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Post by delta » Sat Mar 10, 2007 6:34 pm

Don't DO that!

Saying there was a bug nearly gave me a heart attack before i looked at the pic! Yes you can stay underwater for a while before the life starts to drain.

and thank you Adz and Peter for the kind words!

i would appreciate feedback, both good and bad, so that i have a better idea of what works well and doesn't for the next game i do. although it's just a few little random specks of ideas in my mind at the moment...

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Post by ClientFan » Mon Mar 12, 2007 10:23 pm

Adz.M wrote:One question though, are the cherries meant to be health or are you supposed to pick them up for something?
Being new I don't know whether out-and-out spoilers are allowed here? Let's just say for now that the Cherries are meant to be eaten by a hungry character, but it's not Dizzy.

I've also reached a point where I've explored as far as I can go and don't know what to do with any of the objects I've found... :v2_dizzy_smile:

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Post by delta » Mon Mar 12, 2007 10:31 pm

what objects have you got, and how far have you got?

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Post by ClientFan » Mon Mar 12, 2007 11:01 pm

Mapping as I go along, I've found 78 of the rooms. How big is it?

Apart from the bits and pieces with diamonds hidden underneath them, which I'm assuming don't have any other purpose within the game; the objects that have stumped me are: the Matches, the Kindling (I assume they are used together somewhere), the Dough, The Harp, the Bridge Kit, the Rusty Magnet, the Feather.

The thing that's stumped me the most is the Pickaxe - all I've managed to do with it is break one of the rocks in the mine, but that has seemingly no after-effect whatsoever.

Also, there's a diamond partially visible in the Treetops, but when positioned over it I can't actually pick it up... :v2_dizzy_confused3:

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Post by delta » Mon Mar 12, 2007 11:16 pm

all i will say is that there is a reason why the pickaxe is not removed from the inventory after you've used it... :p

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