Summer Blast Dizzy v1.04 [DOWNLOADABLE]

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Colin
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Post by Colin » Sat May 02, 2009 9:35 pm

v1.04 bug fix release now available

p.s. previous save games won't work on this release
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xelanoimis
Team Yolkfolk
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Post by xelanoimis » Sat May 02, 2009 11:59 pm

It's up on DizzyAGE.
As well as the coins locations (in the help section on the game's page).

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Adz.M
Team Yolkfolk
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Post by Adz.M » Sun May 03, 2009 7:56 am

Updated on Yolkfolk :)
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DARRANB
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Summer Blast Dizzy

Post by DARRANB » Sun May 03, 2009 4:07 pm

Hi.

I like this Dizzy game alot and enjoy playing it, I have always being a Dizzy fan since I was a child and had a spectrum. I still have all the original software and also enjoy playing them on the pc using my spectaculator emulator which I registered. I like Treasure Island Dizzy and Spellbound Dizzy are my favorites.

Keep up the good work.

Colin
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Location: Worthing, West Sussex, UK

Post by Colin » Sun May 03, 2009 5:52 pm

thanks darran :v2_dizzy_happy:
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Phantom
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Post by Phantom » Thu May 07, 2009 3:06 am

I just finished the game! :D Although I admit I had to look at your guide to find the last few coins :v2_dizzy_blush:

Very good, thanks!

WhyNotSmile
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Post by WhyNotSmile » Mon Jun 15, 2009 10:58 am

Just finished the game, and LOVED it, but have a couple of questions:

1. Isn't it possible to not be able to finish if you never cut the wire fence around the top of the lift mechanism? If you'd left the bee smoker in the gardens, you wouldn't be able to get it without Dylan, so you couldn't do the cloud bit?

2. Likewise, at the very end, Daisy takes off her scuba gear. If you didn't have all the bits you needed, you'd not be able to get back to get them.

So if you hadn't saved the game, you'd get stuck at these 2 places?

Anyway, brilliant game, absolutely loved it!

Colin
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Joined: Mon May 28, 2007 8:34 am
Location: Worthing, West Sussex, UK

Post by Colin » Mon Jun 15, 2009 4:55 pm

WhyNotSmile wrote:Just finished the game, and LOVED it, but have a couple of questions:

1. Isn't it possible to not be able to finish if you never cut the wire fence around the top of the lift mechanism? If you'd left the bee smoker in the gardens, you wouldn't be able to get it without Dylan, so you couldn't do the cloud bit?

2. Likewise, at the very end, Daisy takes off her scuba gear. If you didn't have all the bits you needed, you'd not be able to get back to get them.

So if you hadn't saved the game, you'd get stuck at these 2 places?

Anyway, brilliant game, absolutely loved it!
I'm Pleased you liked it!

regarding #1
I coded it so that you can still pick it up!

with #2 i'm sure I coded it so it doesn't disappear if you missed an item! (I hope!)
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mickyblueeyes
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Post by mickyblueeyes » Tue Jun 16, 2009 1:22 am

Hi Colin, Re "2" had a save just before daisy sets of to rescue dizzy and found that if daisy goes off without the correct items she can't get back 'cos the scuba gear disappears and she's blocked from going anywhere to the right. Never had a problem with it, force of habit, always save if you're not sure what happens next. lol
really is a great game and the first comp game I finished this year 'cos I enjoyed it so much.

Mike,
[SIGPIC][/SIGPIC]



WhyNotSmile
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Post by WhyNotSmile » Tue Jun 16, 2009 4:28 pm

Colin wrote:I'm Pleased you liked it!

regarding #1
I coded it so that you can still pick it up!

with #2 i'm sure I coded it so it doesn't disappear if you missed an item! (I hope!)
Ah, re: no. 1 - excellent!

No. 2, I think it disappeared on me the first time, and I was missing an item... can't be sure though. Also not sure which version I have, maybe I have an earlier one?

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