Updated to v1.1 - 25th July 2019
Dizzy was going through his family history in Grand Dizzy's study.
After what happened on Spirit Island, he was especially keen to learn more about King Demetrius and Dexter, The Lord of Darkness.
As Dizzy walks out of the study, Seymour arrives and tells him that a trouble maker is making It's presence known in Keldor.
What's more, he looked almost like Dizzy!
Curious as to what's going on in Keldor, Dizzy and Seymour once again leave the safety of the Yolkfolk treehouse village....
- MAIN MENU/OPTIONS CONTROLS
ARROW KEYS UP, DOWN, LEFT and RIGHT
ENTER - Confirm Option
- INGAME CONTROLS (Default)
LEFT and RIGHT Arrows - Walk
RIGHT CTRL - Jump
The ingame controls can be changed by pressing F5 anytime during the game.
ENTER - Pause/Unpause game
ESCAPE - Quits to Main Menu during gameplay.
F2 - Resets game
F5 - Redefine Keys
When you start up a game, you can choose to play as either Dizzy or Seymour.
But bare in mind, the behaviour of some of the levels will vary depending on who you play as during gameplay.
Ingame cutscenes can be skipped by pressing SPACE.
On the Options screen, you can choose to play the game with or without lives via "Game Mode".
- NORMAL - Start with 3 lives, unlimited continues.
- CASUAL - Start with unlimited lives, with NO Game Over screen.
Also on the Options screen, you can enable or disable the game's VSync
and adjust the game's volume settings for Music, SFX and Ambient Sounds seperatley.
The password system can only be accessed via the game's Main Menu option.
You will find passwords after finishing one chapter (or in other areas if you look carefully).
- Dizzy tends to slip on slopey platforms and on the edges of boulders, It's down to the way AndyUK coded the platform engine.
- 2 minor bugs on Cosmic's stage...
--- One involving an animation bug when falling in a certain way.
--- The other where Cosmic's cape sometimes gets caught on the edge of the platform when walking off the edge.
|Added||Jul 19, 2019|