CRYSTAL KINGDOM DIZZY Walkthrough from Lemon Amiga. --- Part 1: The Yolkfolk Village Climb up to Denzil's Hut and jump left from the edge, you will land on a cloud. Continue jumping left otherwise you will fall through the cloud. On the other side, grab the Screwdriver & Peanut, then go back to Denzil's Hut. Talk to Denzil and he takes the screwdriver. Take the spanner and go all the way down and right, give peanut to CJ the Elephant and continue right, use the spanner on the Generator. Go to the lift and jump right to Daisy's hut, go in through the window and take the whip. Now go up to the village and enter the hut in the right corner (Dora's Kitchen) talk to Dora and take the Fairy Cake, then go back to CJ and give him the cake, take the Umbrella and walk left to the waterfall. Enter the cave and grab the Diamond, then go right to the well and use the Diamond. Then the genie will appear and grant you one wish. Grand Dizzy should now be awake. Go back up to Denzil's hut and take the glasses, go outside and jump up to the next platform twice, you should be on the top middle platform in the village, jump straight up and you see a platform to your right, jump up on it then place Dizzy on the left edge and press fire and you will swing over to the other platform. Go left and jump to the hut and enter. Talk to Dylan and take the Newspaper, then go back to the village and enter the hut in the middle of the screen. Talk to Grand Dizzy and he tell you the news in the paper. That was the first Part... --- Part 2: Blackheart's Pirate Ship Walk right and enter Fat Freddie's Shop, talk to Freddie and he will give you a tin of tunafish, leave the shop and continue right. At the pier, throw the tunafish in the water, talk to the Dolphin, then jump on its back and it will take you to the ship. jump up on the anchor and climb up, talk to Captain Beardy. Climb up the pole until you reach the left sail, take the sticky tape, walk right to the edge and jump right (keep joystick to the right until you land), then climb the pole until you reach the Crow's Nest, take the Blu-Tak and climb down. Place the sticky tape next to the door and walk right to the bow and take the saw, go left to the right sail bottom and climb the pole, pick up the steering wheel and go down and left to the helm, use the blu-tak on the wheel holder and the steering wheel is now fixed. Go right to the mast bottom, take the sticky tape and saw and enter the door (You need to find a plank of wood), leave all other items you find for now. When you've got the wood find the Hull and use the plank of wood on the hole, (with the saw and sticky tape in the inventory too. Go up the ladder to your right, then go left and take the needle & thread, then go back to the place where you found the plank of wood. Take the sheet from the Captain's bed and head for the exit. Take the scissors on the way too. From the mast bottom, go left to the Captain and climb the pole, walk to the right edge and jump out (joystick right all the way down) and climb the pole, You have to cut all the bindings with the scissors so the sail is down. You can see a hole in the sail, go to the hole and use the sheet to fix the hole (with the needle & thread in the inventory too). Go to Captain Beardy and talk to him. Climb down the chain and jump on the Dolphin's back again and it brings you back to the pier, go to Fat Freddie's shop and enter, go up the stairs and exit through the window, jump right, right, right, left, right (ignore the super glue), jump left, left, left, left, use the scissors on hammock. Talk to Dozy and take the flag, now go back to the pier and let the dolphin take you back to the ship. Climb the pole next to the captain and jump from the edge as you done twice before and then climb to the top and place the flag in the nest. Go back down to the Captain, take the Blue Peter Badge and climb down the chain to the dolphin. Walk to Fat Freddie's and talk to him, drop the scissors and take the map & the telescope, run back to the ship and give the map to the Captain. Now climb up to the Crow's Nest and use the telescope. End of Part 2.... --- Part 3: Desert Island Walk right, take torch and continue right, jump on the platforms until you find the pair of flippers, then go down again. Walk right to the jetty, take the box and walk right, get up on the green crate next to the boat and drop the box you have. Jump up on it and now you can jump up on the roof, walk left and take the oxygen tank. Walk right and jump in the water, swim down to the cave and enter. In the Cave drop the oxygen tank & flippers. Climb up, left, up, right, down, take the Pickaxe, up, left, down, left, take Pin, down, left, up, down, left, stand next to the wall behind Joe and use the Pickaxe. Take the Pickaxe, drop the Pin next to Joe, then go right, up, down, right, up, right, drop Torch, take the oxygen tank & flippers, jump into the water, swim back up to the pier, walk left to the Oil Pipe, stand on top of it and use the Pickaxe to make the pipe leak oil. Drop pickaxe, walk left, jump into the water and swim back to the cave, drop oxygen tank & flippers, take Torch. Now go up, left, up, left, down, left, jump over hole, left, up, right, take Oil Can, left, down, right, down, right, up, right, drop Torch, Take oxygen tank & flippers and swim back up to the pier. Walk left to the Oil Pipe, and fill the Oil Can with oil. Walk left to the top of the elevator, use the Oil Can on elevator, press the button and drop the Oil Can. Walk back to the pier and swim back to the cave. Drop oxygen tank and flippers and pick up the Torch. Go up, left, up, left, down, left, press the right elevator button, go down, left, enter the Treasure Room and put the treasures into the elevator. Talk to Joe and press the elevator button. Pick up the Pin, go right, up, down, right, up, up, right, up, left, down, left and press the left elevator button. Jump over hole, go right, up, right, down, right, down, drop the Torch, pick up the oxygen tank and flippers. At the pier, drop everything and walk left to the elevator. Talk to Joe and take the Plaster (Puncture Repair Kit). Walk to the pier and use the Plaster on the dinghy, take the oxygen tank and use it on the dinghy. Go back to the elevator and pick up the treasures, go back to the dinghy and put the treasures in it. Take the Pin and use it to fly across the water. End of Part 3... --- Part 4: The Ice Palace Talk to Richard O'Brien and enter the maze. Just go through the maze within' the 3 minute time linit. Grab the Crystal and return. Give the Crystal to Richard and he will award you with a Parachute. Re-enter the maze again now through the new route way, follow it to the Dead End and drop the Parachute for now. Walk back to collect the treasures, then return to the Dead End. Put the treasures into the catapult. Pick up the parachute and jump on the catapult and into the Crystal Palace. From the other side of the Dead End, jump up to the ice bridge and walk over it, jump up and take the block of ice, walk right over the high ice bridge, take the salt shaker. Walk back over the high ice bridge, down and walk over the lower ice bridge, walk right then down (you should now see a frozen Crown), use the salt shaker and take the Crown. Walk left to the enterance to the Crystal Palace, exit the palace and go to the Crystal Garden, drop the ice block in the water then take the Wooden Chalice. Go back in the palace, jump up to the ice bridge again, walk over it and enter the Sacred Alter, drop the Wooden Chalice and the Crown, walk back over the ice bridge, walk right, then jump up to the top of north tower, then go right to the big jump, and jump (with the Parachute in your inventory). Just let Dizzy fly straight down, grab the Sword when you can see it. On the ground, walk left to re-enter the Crystal palace, then find your way back to the ice bridge and enter the Sacred Alter, drop the Parachute, take the Wooden Chalice and the Crown and place them in the right order. Well done!