Dizzy and the Emerald Eye
Version 3.0

Requirements:
PC compatible system with 3D video board (GeForce2 or above).
Windows operating system and DirectX 8 (or above) installed.
For audio a sound card is required (DirectSound compatible).
For rumble effect use a gamepad or joystick with force feedback.

Gameplay:
Keys are Z/LEFT, X/RIGHT for movement, SPACE/UP for jump,
ENTER for action and ESCAPE/Q for menu.
If present, a gamepad or a joystick can also be used.
You can mute the sound with F9,
toggle windowed/full screen mode with F10,
F1 will display the About box (windowed only).
Use PrintScreen or ctrl+PrintScreen to save a screenshot.

Story:
Dizzy is on his way back home, when he reaches Keldor
Castle. A Troll comes up behind Dizzy and makes a request
to Dizzy.

Contact information:
Authors: 	Peter Teal, Made using DizzyAGE
Web site: 	www.theosgrotto.co.uk
Email:		pteal@theosgrotto.co.uk


Release History
===========
v1.0 - 29/03/2006
The first release using dizzyage v1.0

v2.0 - 01/05/2006
Added the theo's grotto presents and upgraded the game to dizzyage v1.1

v2.1 - 29/05/2006
Added a missing back into the pak file

v2.2 - 02/05/2006
Game upgraded to the new DizzyAGE v1.2 engine
Changed one of the scrolls, to advertise the new Treasure Island SE

v2.3 - 01/10/2006
> Game upgraded to the new DizzyAGE v1.3 engine
> Rooms renamed as there were some duplicates
> Beach extended to three screens (never liked the original)
> Death messages fixed (some were not being displayed)
> Added the new style TG Logo
> Added a Fantasy World style 'look at the picture' feature ;)
> Changed a couple of scroll messages
> Moved a coin from the castle onto the beach

v3.0 - 16/04/2010
> Updated the game to dizzyage engine v2.31
> Added game scrolling
> Removed all references to the now defunct website theosgrotto