"Dizzy's amazing dream" v1.1  by LIGHTNING. 2023 

Made with DizzyAGE v2.4 

This is my first game about Dizzy's adventure.

Story:
Dora invited Dizzy to her birthday party. Returning home, Dizzy immediately went
to bed, as he was very tired of this festive event. Dizzy was sleeping and he had
a dream in which he went on a new journey. He had to overcome many dangerous
situations there, but Dizzy had no idea what awaited him when he woke up.
And how do you know if this dream is a prophetic one? 

Walkthrough Tips:
Like all classic dizzy games, Dizzy can jump trees and walk on clouds. Not all 
items are applied, some of them are hidden behind other objects.

Game features:
The game has a buit-in cheat that allows you to restore Dizzy's health and life
an unlimited number of times. The cheat will become available as you progress,
approximately in the middle of the game. Some items can be used in different
places and the path through the game will depend on this. But you will not spoil 
the passage of the game in any way, whichever path you take, and different paths
contain funny situations and dialogues. Try to go through them all.

BONUS:
+2 CUT scenes during the end credits.

Requirements:
PC compatible system with 3D video board (GeForce2 or above).
Windows operating system and DirectX 9 or OpenGL installed.
For audio a sound card is required (DirectSound compatible).
For rumble effect use a gamepad or joystick with force feedback.

Gameplay:
Keys are Z/LEFT, X/RIGHT, K/UP, M/DOWN for movement, SPACE for jump,
ENTER for action and ESCAPE/Q for menu.
If present, a gamepad or a joystick can also be used.
You can mute the sound with F9,
toggle windowed/full screen mode with F10,
and show the game FPS with F11.
F1 will display the About box (windowed only).
Use PrintScreen or ctrl+PrintScreen to save a screenshot.

Troubleshooting:
By default, the game runs in 640x480 windowed mode (scale x2).
It should have sound enabled, keyboard and joystick support.
The game uses dizzy.ini for keeping it's settings.
You can adjust them from the provided setup, or even manually.
If you have troubles with your joystick or gamepad, try to 
switch it to analog mode, calibrate it, or edit the dead zone
values in dizzy.ini with higher values.
If you experience troubles running the game,
try checking the log messages (enable them from setup),
visit the official web site for details, or contact the author.

Contribution:
If you want to contribute to DizzyAGE with ideas, graphics, sounds or anything else, 
please contact us.

Contact information:
Authors: 		Alexandru Simion and Cristina Simion
Web site: 	www.yolkfolk.com/dizzyage
Email:		available on the web site

Game Author:	lightning

in game used graphics by Luis Zuno, www.luiszuno,com 
Artwork created by Luis Zuno @ansimuz, and by Szadi art.

History:
v1.1 - Fixed all bugs, edited texts of dialogues and added new ones, added 
         SFX effects, improved graphics of some tiles, extended plot.

v1.0 - Increased the size of the basket of wearable items, replaced some melodies,
         reduced the size of the pak-file

v0.1 - The first, stable, test version of the game 


