Dizzy's Dream Home by Andy Mason, a Dock Tower production
========================================

Requirements
=========
PC compatible system with 3D video board (GeForce2 or above).
Windows operating system and DirectX 9 or OpenGL installed.
For audio a sound card is required (DirectSound compatible).
For rumble effect use a gamepad or joystick with force feedback.

Gameplay
======
Keys are Z/LEFT, X/RIGHT, K/UP, M/DOWN for movement, SPACE for jump,
ENTER for action and ESCAPE/Q for menu.
If present, a gamepad or a joystick can also be used.
You can mute the sound with F9,
toggle windowed/full screen mode with F10,
and show the game FPS with F11.
F1 will display the About box (windowed only).
Use PrintScreen or ctrl+PrintScreen to save a screenshot.

The Game
=======
Dizzy's great uncle has passed away and has left Dizzy his home and fortune. His house is actually a mansion and would make a dream home for Dizzy and Daisy. However to get his inheritance, Dizzy must solve puzzles and complete tasks to get pieces of the will. Only then will Dizzy be rewarded.

However, a time limit has been set for you to complete the will. You have until 5pm with your mission starting at 7am. That should be plenty of time. Also watch your energy. As well as the usual nasties to decrease your energy it will also decrease over time. Food is available but limited. To make sure you use food wisely you can carry it in your inventory and eat it when needed.

Objects like food and items of clothing can be used anywhere. Selecting one of these items will give you the option of using the object or dropping it.

Caution : watch where you drop the phonecard. If you can't get back to it then you've got problems.