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**                                                               **
**                 "Dizzy vs. Dizzy" (version 2.1)               **
**                       by Simon Rice                           **
**                                                               **
**                   Made with DizzyAGE v2.6(custom)            **
**                                                               **
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The Evil Mirror Dizzy has returned, and this time he means business!
Race your doppleganger to the top of the Tower of Silence and send
him back to the mirror universe before he traps you there himself.

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Instructions:

Race the Evil Dizzy to the top of the castle and collect the magic
sceptre.

You have infinite lives. You win the game by collecting the sceptre.
You lose the game if the Evil Dizzy gets there first.

Solve the puzzles to build your score and clear the way to the top.

The Evil Dizzy can do everything you can do. He can solve puzzles,
collect coins, score points.

Fight the Evil Dizzy by jumping (forwards) onto his head. This will
stun him and make him drop his items.

The Evil Dizzy also has infinite lives. Don't waste time fighting him
over and over. Instead, race ahead and solve the puzzles.

The Evil Dizzy starts out weak, but gets stronger as the game
progresses. You can dodge him by ducking and rolling with the down key.

Finally, you must keep your score as high as possible. If the Evil
Dizzy outscores you, he will become harder and harder to beat.

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UPDATES:

Version 2.1: 	You can now use the N key instead of enter, to pick up
		or use items. I think this makes the game play better as
		you have to be quick picking things up in this game.

		Try using Z/X (left/right) and K/N (jump/action) as the
		controls.

Version 2.0:  Moved the game over to VermV's enhanced version of DizzyAGE.
		(The game runs a little smoother with it.)

Also increased the frame rate so the game plays faster, made a few
cosmetic changes, added a 'Reset Game' option and fixed a small bug in
the Evil Dizzy's movement.


Version 1.1: Couple of minor bug fixes

Also made the Evil Dizzy less difficult in easy mode.

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Special thanks to trz, whose graphics I "borrowed" to build much
of this game.

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Requirements:
PC compatible system with 3D video board (GeForce2 or above).
Windows operating system and DirectX 9 or OpenGL installed.
For audio a sound card is required (DirectSound compatible).
For rumble effect use a gamepad or joystick with force feedback.

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Gameplay:
Keys are Z/LEFT, X/RIGHT, K/UP, M/DOWN for movement, SPACE for jump,
ENTER for action and ESCAPE/Q for menu.
If present, a gamepad or a joystick can also be used.
You can mute the sound with F9,
toggle windowed/full screen mode with F10,
and show the game FPS with F11.
F1 will display the About box (windowed only).
Use PrintScreen or ctrl+PrintScreen to save a screenshot.

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Troubleshooting:
By default, the game runs in 640x480 windowed mode (scale x2).
It should have sound enabled, keyboard and joystick support.
The game uses dizzy.ini for keeping it's settings.
You can adjust them from the provided setup, or even manually.
If you have troubles with your joystick or gamepad, try to 
switch it to analog mode, calibrate it, or edit the dead zone
values in dizzy.ini with higher values.
If you experience troubles running the game,
try checking the log messages (enable them from setup),
visit the official web site for details, or contact the author.

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Contact information:
Authors: 	Simon Rice (Noggin the Nog)
Web site: 	www.yolkfolk.com/forum
Email:		Please feel free to PM me at the yolkfolk forums
