"Daisy Goes Solo Pt 2" (vers 1.00) - by Steve Rennie

Made with DizzyAGE v2.3.

Story:
Daisy's plane back to Yolk Folk Island developed engine trouble and had to make an emergency landing at a small
airport on a tropical island. The plane needs some new parts so the passengers are staying at the airport ...but Daisy
really wants to get home.

Storyline:
This game is not really a traditional Dizzy game. The emphasis is more on puzzle solving than trying not to get killed. 
However, there are places where Daisy can get trapped, so saving is essential. Some items are used more than
once, so most items are not automatically removed from the inventory when used.

Gameplay:
Movement is by the arrow keys - left, right and up to jump up. Combine these for a sideways jump.
(the following keys can be substituted - left(Z), right (X), up (SPACE)).
Action is by the 'return/action' key (plus arrow up/down for selection of options).
Press 'escape' for saving and loading games as well as restarting and exiting the game.
Daisy can carry up to four items at any one time.
Sound can be muted by pressing the F9 key.
Toggle window/full screen with the F10 key.
F1 will display the 'about box' (windowed only).

Requirements:
PC compatible system with 3D video board (GeForce2 or above).
Windows operating system and DirectX 9 or OpenGL installed.
For audio a sound card is required (DirectSound compatible).
For rumble effect use a gamepad or joystick with force feedback.

Troubleshooting:
By default, the game runs in 640 x 480 windowed mode (scale x2). It should have sound enabled,
keyboard and joystick support. The game uses dizzy.ini for keeping its settings. These can be
adjusted from the provided setup, or manually. If you are having trouble with a joystick or gamepad,
try to switch it to analog mode, calibrate it, or edit the dead zone values in dizzy.ini with higher values.
If you experience trouble running the game, try checking the log messages (enable them from setup).
Visit the official website for details.

Contributions:
If you want to contribute to DizzyAGE with ideas, graphics, sounds or anything else, please contact:
Alexandru Simion on the DizzyAGE site: www.yolkfolk.com/dizzyage.

Hints:
The Yolkfolk community forums are the ideal place to start if you get stuck and need a hint. Just go to 
www.yolkfolk.com and click on the forums page and 'fan games'.


Contact Information:
Author: Steve Rennie
EMail: stevemrennie@aol.com
