A case about items
Here is a case I found while working on The Other Side. It's worth mentioning it, because it can easily generate a logic bug. I have a room…
Started by xelanoimis in DizzyAGE Help
246 topics
Dylan
Here is a case I found while working on The Other Side. It's worth mentioning it, because it can easily generate a logic bug. I have a room…
Started by xelanoimis in DizzyAGE HelpGetting the compiled games to run... So... Well, first of all I use Windows Vista Home Premium and have never had any issues with DizzayAGE…
Started by Mataeus in DizzyAGE HelpWhile working on my game, I found a situation worth mentioning here too. It's about correct use of the ActionObject_ID and UseObject_ID cal…
Started by xelanoimis in DizzyAGE HelpHey... can Dizzyage be used for anything other then Dizzy games?
Started by Meph in DizzyAGE HelpGutted, as downloaded dizzyage and it will not run. It automatically opens in easyzip but there is nothing there. Any suggestions or help g…
Started by dididave in DizzyAGE HelpJust wondered how good everybody is at drawing tiles for dizzy games. reason i ask is that i don't consider myself to be very good at drawi…
Started by delta in DizzyAGE HelpHi, I have just started using DizzyAGE, and I tried to set the path to the tiles folder, but when I try to load it, it says that no tiles w…
Started by Claires Kempston Joystick in DizzyAGE HelpHello, everybody! :smile: I've just learned how to use DizzyAGE, but I have one problem.. Maybe it's a stupid question, but what room is us…
Started by Micrus in DizzyAGE HelpHello, everyone! DizzyAGE v2.0 has been released! {yolkfolk}:yahoo: I invite you all to visit the DizzyAGE website, that's been updated! Ne…
Started by xelanoimis in DizzyAGE HelpHi guys, first time caller etc... Fist of all, I'm gobsmacked that my childhood dream of finally making my own Dizzy game will surely soon…
Started by duckbutcher in DizzyAGE HelpDizzyAGE v2.0 beta is ready for testing! Read details on the beta page: http://www.simion.co.uk/dizzyage/beta.html Please write feedback in…
Started by xelanoimis in DizzyAGE HelpIs there any easy way of updating the scripts so if dizzy is in a jump and he loses all his energy, the jump stops and dizzy falls down to…
Started by Peter Teal in DizzyAGE Help"THE GS9 BOOK" is available for download! It's a programming manual that presents the GS9 scripting language. I hope it's written for every…
Started by xelanoimis in DizzyAGE Helpis it just me, or has the DizzyAGE site been down for a few days now? i can't get onto it...
Started by delta in DizzyAGE HelpHi, Since DizzyAGE v2.0 is under development and the documentation will be updated, I start this thread to ask for advices for a "Beginners…
Started by xelanoimis in DizzyAGE HelpHurrah I always wanted to make a Dizzy game {yolkfolk}:clap: So I got this program, but I am so clueless. The tutorials seem to assume that…
Started by Zurc in DizzyAGE Helpok, so how do you get custom tiles to work in DizzyAGE? i've edited a tile, and saved it in a 'custom' directory, but it's not loading it.…
Started by delta in DizzyAGE HelpA new game is currently under the early stages of being planned for the Easter competition.. The working title at the moment for the game i…
Started by Peter Teal in DizzyAGE HelpHere is an example, if anyone hits problems packing the game. run pak.exe and set paths to your game as in the following example. PACK: Fro…
Started by xelanoimis in DizzyAGE HelpHi there! I love the site and I was so impressed with the Emerald Eye game (by user PTeal presumably) that I thought I'd have a crack at ma…
Started by patchwar in DizzyAGE Helpok i'm stuck with a bit of coding, i want to call the end of game menu, with the options to restart, goto the website, or exit, as in Emera…
Started by delta in DizzyAGE Help