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Official • 1991

Dizzy 3 and a Half: Into Magicland

Grand Dizzy Grand Dizzy
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Official Game

Dizzy 3 and a Half: Into Magicland

A mini game that acts as an intro to "Magicland Dizzy".

1991Release year
AdventureGenre
4.8Rating
1Platforms
About the Game
Dizzy wakes up one morning to find that nobody is around in the Yolkfolk village.
However, Dizzy manages to find his cousin Danny who is stuck up a tree.

Danny tells Dizzy that the evil wizard Zaks has returned, kidnapped the Yolkfolk and taken them to a place called Magicland.

Now Dizzy is on a rescue mission to enter Magicland and save the Yolkfolk from Zaks.
But to enter Magicland, Dizzy will need to fix Grand Dizzy's teleport machine....
Trivia & History
"Dizzy 3 in a Half - Into Magicland" ("Dizzy 3.5") is a mini-adventure game which served as an intro to "Magicland Dizzy".

It was exclusively given away in the January 1991 edition of "Crash" magazine (Issue 84) for the Sinclair ZX Spectrum.

With 5 screens in size, it is also the smallest Dizzy game in the series.
What's more, this is the only game to feature Dizzy's cousin, Danny.

The objective is to rescue Danny and get Grand Dizzy's teleport machine working in order to reach Magicland.
Hints & Tips

GAME MAP

- Spectrum

WALKTHROUGH

- Go up to the treetops and talk to Danny.

- Take the handle, jump left and take the long rope. Use it to get Danny down.
Keeping his boots in the inventory, it will help you stay on clouds.

- Back in the tree and jump right, onto the clouds.

- Take the short rope and tie it together with the long one.

- Use it on the machine.

- Try starting the machine a few times until it starts.

- Finally, jump in the teleporter.

Well done!
Video
My Yolkfolk

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