YolkfolkThe Dizzy Fansite 1 logged in0 playing
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  • Realityland Dizzy v1.0 [DOWNLOADABLE]RE: Realityland Dizzy v1.0 Thanks for the positive comments. The needless walking was intended as a sort of "in-joke". From my memories of the games in the 80s…
  • I've finished!RE: I've finished! Whatever happened to this game? Was really looking forward to it. {yolkfolk}:puzzled: To be honest I'd almost completely forgotten about the…
  • I've finished!I've finished! After what seemed like a very short 5 months I have finally finished my first DizzyAge game. Family and friends have tested it but how do I go a…
  • Loading Screen delay.RE: Loading Screen delay. Yes, in the gamedef.gs: #def LOADINGTIME Thanks! I was expecting it to be something complicated.
  • Loading Screen delay.Loading Screen delay. Hi Guys. Is it possible to make the loading/copyright screen appear for a bit longer. My loading screen flashes up for probably less than…
  • DizzyAGE General Coding QueriesRE: DizzyAGE General Coding Queries It would be easier to use WaitTime(10); as it counts seconds and game cycles. Just change the number to how many seconds yo…
  • DizzyAGE General Coding QueriesRE: Waiting for animation for finish... Is there any way of waiting for an animation to finish before proceeding with the code? In a segment of my game the pla…
  • Help with the EditorHelp with the Editor I'm slowly getting the hang of the editor but wondered is there was anyway to clear the selected brush from the cursor? Often I need to go…
  • Help with the EditorRE: Help with the Editor Hi, you can copy the contents of one room to another but you have to highlight all the brushes within that room or anything you wish t…
  • Help with the EditorHelp with the Editor Hi. I'm a new user to DizzyAGE but I've been coding for quite a while using various languages. The scripting language looks easy enough to…