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  • Dizzy Scripting EngineRE: Dizzy Scripting Engine Due to the limitations of the graphics library (sprites must be marked before the compilation stage of the engine) I pre-marked the…
  • Dizzy Scripting EngineRe: Dizzy Scripting Engine Payty, if you have questions about "how to do something." Ask here and I will answer with pleasure.
  • Dizzy Scripting EngineRE: Dizzy Scripting Engine By dynamic memory allocation I did not mean really dynamic, without any intervention from the developer. Just some simple mechanim l…
  • Dizzy Scripting EngineRe: Dizzy Scripting Engine Hi, Thanks for your reply. The engine has limitations compared to DizzyAge. All of them are related to the technical limitations of…
  • Dizzy Scripting EngineRe: Dizzy Scripting Engine DizzySE has grown to a version 1.1.0 This is a very important update that adds some very useful features. Such as: able to call scri…
  • Dizzy Scripting EngineRe: Dizzy Scripting Engine You accidentally created several objects with tileset N 0. DizzySE operates only with his own tilesets: 511,512,513. Just put this u…
  • Dizzy Scripting EngineRe: Dizzy Scripting Engine Hi, 1)DizzySE uses all memory of 128kb machines. One level takes: 16kb for map, 14kb for materials map, 11kb for texts and scripts a…
  • Dizzy Scripting EngineRe: Dizzy Scripting Engine Version 1.0.1 So the first update. Engine: The physics of the jump were significantly reworked. Dizzy now does not catch the back of…
  • Dizzy Scripting EngineDizzy Scripting Engine DizzySE or Dizzy Scripting Engine - is the environment for the development of Dizzy-like games for the home computer ZX Spectrum 128 and…
  • Dizzy and the Mystical Letter [DOWNLOADABLE]Re: Dizzy and the Mystical Letter A small update. The Portuguese translation was added to the archive with the game. Link is the same.