HELLO I AM PHIZZY I AM NOT BEEN HERE BEFORE I THINK.
How are you today I am fine.
Someone asked me to make him a Dizzy inventory system for his Dizzy fangame thing. So I did. And it works or something. So I thought I'd post it here, in case someone else can make any use of it.
Also has some kind of silly scrolling code that adapts to the window size for perfect frame to frame scrolling.
Source file is for Multimedia Fusion 2. You need the text blitter object to open it.
LINKYCLICK THIS LINK TO GET


I haven't actually played a game called Dizzy but I saw a video and I think this is how it works I believe.
Just ignore the movement, that's not the focus of the example. :drool:
SENTENCE DELETED
I HAVE PUT THIS IN THE WRONG PLACE AND CAN NOT FIGURE OUT HOW TO DELETE OR MOVE IT.
How are you today I am fine.
Someone asked me to make him a Dizzy inventory system for his Dizzy fangame thing. So I did. And it works or something. So I thought I'd post it here, in case someone else can make any use of it.
Also has some kind of silly scrolling code that adapts to the window size for perfect frame to frame scrolling.
Source file is for Multimedia Fusion 2. You need the text blitter object to open it.
LINKYCLICK THIS LINK TO GET


I haven't actually played a game called Dizzy but I saw a video and I think this is how it works I believe.
Just ignore the movement, that's not the focus of the example. :drool:
SENTENCE DELETED
I HAVE PUT THIS IN THE WRONG PLACE AND CAN NOT FIGURE OUT HOW TO DELETE OR MOVE IT.