right, i've ported Rail Road Dizzy over to v2.1
all i needed to do was change the death functions in the map from a user defined one to the proper one, and take out the #def in the def.gs file.
i left everything else as it as, including the room count, death messages etc etc, as it should work fine with the code it already uses.
Alex, please let me know if anything else needs to be changed.
i'll send the beta testers for RRD the new Zip file once alex has confirmed nothing else needs to be changed. i also fixed a few bugs i noticed while changing the properties, and a small bug Adz.M pointed out.
Adz has nearly finished it now, so when both he and alex have finished it, i'll send the new Zip file out, as obviously the old save games won't work with the new version (again! sorry...). i'd like alex's input regarding the last part of the game, so that i can fix anything before i send the latest version out.
i'd appreciate it if you could run through the new version again when i send it out, just to confirm it all still works. :smile: