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Community discussion

Dizzy on Nintendo Wii...

Started by oisee on 29 January 2007 • 12,927 views

19 posts
#53748
hi! =)

i've signed the petition. and leave this text as comment:
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i just have to say that the easiest way to bring Dizzy back, and show'em all that he is very popular nowadays is release Dizzy as a retro-game at the Virtual-Console service on Nintendo Wii.

It's simple, because of Dizzy was released on NES and Sega Mega Drive, and the Virtual-Console supports it's emulation.

Also, Dizzy is so cute and funny - he'll looks ideal on Wii.

And maybe then Codemasters will make an original game for Wii.
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What do you think about it?

As far as i know, the Virtual-Console retro-games is extreemely popular and was downloaded about 1.500.000 times at Wii-shop.

So, all we have to do is persuade OliverTwins or Codemasters (?) to do it =)

BTW, there's ( http://en.wikipedia.org/wiki/Dizzy_series#The_future ) they thought about re-release Dizzy on mobile phones. So, we shake them a little bit... =)
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#56021

hello. Thanks for your post on the petition {yolkfolk}:yahoo:

As for the Wikipedia post. We are fully aware of the developments regarding Dizzy at present. Thank you for your interest {yolkfolk}:dizzy:

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#56024

dizzy on a wii!

now thats going to be odd to control people jumping and down in their homes everywhere to get dizzy to jump {yolkfolk}:rofl: and wouldn't the pixel perfect jumps that some games have be a bit hard to pull off. {yolkfolk}:joy:

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#56029
Looking for a publisher? Let me call my friend at USC...
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#56030

[quote data-userid="19" data-postid="56029"]

Looking for a publisher? Let me call my friend at USC…

[/quote]

oh, no i'm not =)

i've just tried to say, that it's might be a good idea to propose Codemasters or OliverTwins to release Dizzy as a retro-game via Nintendo Wii Virtual-Console Service ( http://en.wikipedia.org/wiki/Virtual_Console_%28Wii%29 ).

it might be NES or SEGA version. it's the most simple way to "bring Dizzy back" and show'em all that he is loved and alive =)

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#56051

[quote data-userid="1" data-postid="56021"]

hello. Thanks for your post on the petition {yolkfolk}:yahoo:

As for the Wikipedia post. We are fully aware of the developments regarding Dizzy at present. Thank you for your interest {yolkfolk}:dizzy:

[/quote]

Woah! I wasn't aware of this, I'm reading it now, thanks for posting that buddy

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#56052
Good news! (c) Professor/Futurama :smile:

It looks like Blitz Games (OliverTwins, the developers of original Dizzy) already knows about WiiDownloadable and VirtualConsole services, just look at this interview:
Blitz On Dizzy, Wii Downloadable Games, The King

- We don't generally link to Gamasutra features, but when it's an interview with Blitz's Philip Oliver that reveals what's up with that lovable platform mascot Dizzy, we just _have_ to. (Oh, and he talks about Blitz's promotional Burger King games too, hence the pic!)

Oliver explains of the classic '80s platform egg: "The problem with Dizzy is the IP is owned by Codemasters, and we can’t do anything without their permission, and every time we ask for their permission, they say no! So we can’t do anything. And every time they ask us, and they don’t ask us that often, we sort of feel like saying ‘no,’just to be sorry for. But we signed a deal with them just a bit ago for some mobile phone stuff, so maybe that’ll happen."

There's also a hint on full-fledged downloadable games for the Wii, which I reckon will be around sometime in mid-2007: "We want to be a major developer of downloadable games, not just for Xbox Live Arcade, but for the Sony system and the Nintendo system... [when asked about new third-party Wii downloadable games]: I believe that on the other line is a conference call between the person at Nintendo and the head of our arcade division, right now." As for the Wikipedia post. We are fully aware of the developments regarding Dizzy at present. Thank you for your interest Was it all about this teaser of New Dizzy? (i'm not sure is it Wii or PS2 version, or maybe just prerendered engine demo ^_^ ):

http://www.fantasticdizzy.co.uk/ - "Dizzy: The Prince of Yolkfolk".

(dizzyteaser.mov (1.7mb). - temporary direct link to QT file)

^___^
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#56085
{yolkfolk}:jawdrop: hehe, no, we saw that clip years ago, literally, years ago. But I didn't hear anything about the Wii.
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#57781
yep, that clip is years old, but would be good if they came out on virtual console, but im sure codemasters wouldent agree to do it!
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#57803

It would be nice to have Dizzy on a current platform, something we have been hoping would happen for ages, the Wii is a possibility.

(stops self from making any jokes about Wii and Dizzy)

  {yolkfolk}:clap:

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#57810
Yeah, But Nath WOAH You actually stopped yourself, high five mr!
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#58294
even if someone could make/remake a dizzy game in flash that we could play through the opera browser would be KOOL!!!
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#58297
Why are codemasters being such (i cant find another way to phrase this) arse holes over dizzy, why are they holding on to it so much. everyone in my age group knows of dizzy and adores him from the old speccy days. surely its codemasters who are losing here. i just dont understand.

wahoo i have a wii, so will be waiting in anticipation. :drool:
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#58298

[quote data-userid="102" data-postid="58297"]

Why are codemasters being such (i cant find another way to phrase this) arse holes over dizzy, why are they holding on to it so much. everyone in my age group knows of dizzy and adores him from the old speccy days. surely its codemasters who are losing here. i just dont understand.

wahoo i have a wii, so will be waiting in anticipation. :drool:

[/quote]

Not so long ago, someone who worked for Codemasters posted an article here.

https://www.yolkfolk.com/bb/showthread.php?t=373

Have a read of it and it should explain most of things :smile:

Since Codies was bought by venture capitalists this year, some believe that they might bring Dizzy's spark back.

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#73365

hey! I haven't been online for sometime, but i have some ideas.
1. inject a virtual console game: gbatemp.net/index.php?showtopic=84374
2.code dizzy homebrew, just like Pete Gordon did with Giddy 3 in 2009.
I would if I could, but I am just not cool with programming.IT WOULD TAKE YEARS. :x_x:
DIZZY 4EVER!! {yolkfolk}:yahoo:

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#73366

Long time ago I was programming DS Dizzy engine.
After looking into some WIi coding tutorials,it wouldn't be too much of problem porting it there.
But seriously,how many dizzy fans have a wii? {yolkfolk}:raspy:

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#73373
Long time ago I was programming DS Dizzy engine.And what it's current status?
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#73383

[quote data-userid="178" data-postid="73366"]

But seriously,how many dizzy fans have a wii? {yolkfolk}:raspy:

[/quote]

Uhmm... {yolkfolk}:scratch: ...Me, The Evil Wizard Zaks and loads of mega fans probally. Maybe Shigeru Miyamoto likes dizzy, but who knows? The only way to know is to break into peoples houses, ask them if they like dizzy and punch them in the balls if they don't have a clue whats going on! :cool: Oh and also see if they have a wii!!

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#73385
And what it's current status? Halted.
But dizzy can move,animations are OK,collision system is OK.Item system is ok,using items is ok,talking with characters are in progress.
MAYBE(MAYBE!) i'll continue it in summer.
Ok,I also have a Wii.
Wii gives lot of control schemes.
I'm addicted with NES system.So my NES project will be first.
Sorry.
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