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Coming soon - a large Dizzy RPG

Started by Gunnex on 17 May 2007 • 7,257 views

7 posts
#53859
Don't get me wrong, I'm keeping the original elements of the game. Yet, you will be able to play as other Yolkfolk, go on "Missions", and (in order to play as them) rescue other characters. As a bonus, instead of select "areas", there will be one HUGE world map consisting of numerous lands and seas that you will travel to. Don't worry, there will be teleport hubs to get to and from the Yolkfolk village.
All I need is one thing:
Graphics.
I plan on using RPGMaker XP, as it's tilesets are BEAUTIFUL, but I need all the Yolkfolk and other famous characters in RPGMaker XP format.
So please, can someone do this?
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#56901
The Yolkfolk might be a bit of a problem seeing as they don't have walking sprites, and what kind of Yolkfolk graphics do you have in mind? (e.g. Sega, Amiga) None of us use RPG maker XP but I can post images of Yolkfolk on here when I get some spare time? :smile:

Overall, best of luck with this project :cool:
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#57138

[quote data-userid="3" data-postid="56901"]

The Yolkfolk might be a bit of a problem seeing as they don’t have walking sprites, and what kind of Yolkfolk graphics do you have in mind? (e.g. Sega, Amiga) None of us use RPG maker XP but I can post images of Yolkfolk on here when I get some spare time? :smile:

Overall, best of luck with this project :cool:

[/quote]

The best there is, like Megadrive. Anywho, custom would be even nicer.
Anyways, I'm pulling together a mental script. Take note that I am also working on the script for a Joy Mech Fight RPG and a Blockhead RPG too. I guess I better get to typing them all...
-Switch between Sidescroller and Birdseye view.
-Daisy is kidnapped (again) but there is a sidestory of her own escape.
-As you help/rescue the other yolkfolk, they become playable.
-Not just Zaks anymore.
-Lot's of items and side quests.
-Minigames
-Not too likely, but a remake of dizzy the adventurer.

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#58000
Did this die out or (puts hands together and prays) is it still being planned?
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#58184

:egg: {yolkfolk}:eek: :wall: {yolkfolk}:yahoo: наконецто я зарегися на этом форуме!!!! русскоговорящие имеются? {yolkfolk}:clap:

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#58399

[quote data-userid="19" data-postid="57138"]

The best there is, like Megadrive. Anywho, custom would be even nicer.
Anyways, I’m pulling together a mental script. Take note that I am also working on the script for a Joy Mech Fight RPG and a Blockhead RPG too. I guess I better get to typing them all…
-Switch between Sidescroller and Birdseye view.
-Daisy is kidnapped (again) but there is a sidestory of her own escape.
-As you help/rescue the other yolkfolk, they become playable.
-Not just Zaks anymore.
-Lot’s of items and side quests.
-Minigames
-Not too likely, but a remake of dizzy the adventurer.

[/quote]

The character change thing is nice, I'm surprised they never thought of it for any real Dizzy game. That was one of the main features I wanted to put in my C64 Dizzy engine (I call it T-DIZZY for the moment), although it was only going to be 2 characters, and to be honest I think there'll end up only being room for 1 character's sprites :smile:

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