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DizzyAGE Easter Competition 2008 [ENDED]

Started by xelanoimis on 1 February 2008 • 77,610 views

🔒 Closed186 posts
#59626
Right, this is the story for MSD:


Exploring the farthest reaches of Zaks' once mighty empire, the Yolkfolk discover an enclave ruled by the Cave Troll, who they realise is still loyal to Zaks when he imprisons Daisy and summons his various allies to ensure Dizzy and the Yolkfolk never leave!

Dizzy sits down and ponders how to get away. Suddenly he remembers an old Yolkfolk legend which says that the only thing the Cave Troll fears is the fabled Magic Star, which was broken up and scattered throughout the land long ago by his ally the Vampire.

Re-invigorated, Dizzy leaps to his feet, and sets about exploring the strange land....
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#59628

Sounds good so far m8 {yolkfolk}:clap:

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#59733
right, the coding of MSD will be finished tonight, so the rest of the game should come together pretty soon. and then i can send it to the beta testers! :smile:

i do have one slight problem alex, if you read this. (i noticed it slightly with RRD too, it just wasn't as much of an issue in RRD.) if you have quite a long sequence of code for the game to work through at once, sometimes the game 'skips' one of the items in the sequence.

i noticed it in RRD when the trucks slow down and stop the first time, they're all meant to close up slightly. well the last truck wouldn't close up, despite the code being right and the others closing up correctly. in the end i had to put an extra bit of code in to close it up more, effectively closing it up twice because the first bit of code wasn't being actioned by the game.

in MSD, i have a sequence that is quite a bit longer, and it requires everything to run one after the other, three times. well the first time works perfectly, but the second time, some bits are missed, leading to a knock-on effect the third time, which is almost completely out of sequence. (each item has to go through the sequence three times, so if it is missed, it does it at the end, after the last one has finished.)

when i email the beta version to you, i'll let you know exactly what the problem is, so you can have a look for yourself.
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#59734
done. it's coded. it all works in theory. In practice, i haven't tried it all together yet...
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#59779
it's winging it's virtual way to the beta testers as i type.

i have to say i'm really REALLY proud of this game *puffs chest out* :smile:
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#59789
I've sent you email, I'll need a saved game before the sequence.
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#59795

I've sent you email, I'll need a saved game before the sequence.

i've not got an email yet. and there is no save game.... :tongue:

what you can do tho, if you change the maxcoins to 1, you'll be able to action the item straight away, and see what i mean.

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#59878
Alex, could you enter my current work in progress for the competition? It is called 'Dizzy's Dream Home'.

Details and screenshots can be found in the games thread.

Thanks.
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#59888

We are really going to be spoilt over the next few months with so many top quality new games to play. {yolkfolk}:clap:

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#59892
Nice to hear theres 2 more games entered into the compo, can't wait to play them all :smile:
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#59910

this is great, there's 6 entries now! {yolkfolk}:clap:

hopefully Nige will manage to get the time to finish CrabApple, and i'm also hopeful that Bazi will enter a game, as he seems quite knowledgable about the coding aspects....

i'm sure i saw someone else saying they were going to have a go at making a game, but i can't remember who...

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#59967
i know i said there won't be a third entry from me, but....

my new game is coming on quite well now. there's still a LOT to do, but i reckon it could probably be finished by may 1st.

then i realised, it doesn't meet some of the competition rules, and because of the nature of the game, it never will. ah well. So there definately won't be a third entry from me.
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#59971

Just thought of something......top 3 entrants can get a trip to the Blitz games studios " reasonable travel costs will be re-embursed ".

Blitz studios is in the UK right?

So reasonable travel costs probably wouldn't constitute as the cost of flights from the U.S would they? {yolkfolk}:tired:

If that is the case and I happen to get one of the top 3 places, what would be the chances of me being able to pass the prize on to someone else?
Since there's no way I can afford a trip to the U.K anytime soon.

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#59981
I personally don't think "reasonable costs" includes flight tickets.
However, it's perfectly OK to choose another prize and pass this one to the next in line.
And since it's getting crowded in the competition page,
I'll have to go find more sponsors :smile:

I'll update the entries page as soon as possible.
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#59986
The new entries are up, on the competition page:
https://www.yolkfolk.com/dizzyage/competition.html
They look great too. So, good luck to everybody!

One thing, I don't have the real names of some of the developers: NigeC, Bazi and Colin.
Sorry if you posted and I missed them.
Please contact me, or post here, so I can update your entries.
Also if you want different text (a few lines) next to the screenshot, let me know.

I don't know story details of Bazi's game.

I also want to thank everybody who's participating this year.
We have such a nice list of entries :smile:

Alex
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#59995
Any chance for you guys to post your real names here, along with your game title and story line?

Only if you'd like your game to mentioned on the Coming Soon page of Yolkfolk.com :smile:
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#59998
Hi ! So here are some details of me and the story:

BAZI - Michal Bazalka, Czech Republic

Story line: Everything is going around Theo's magic wand - Zaks has stolen his magic wand and swap it with another crappy one. When Theo is trying to use it, strange things happen in all Yolkfolk. Dizzy has to find all diamonds and pay for the stolen wand in Zaks' castle to get it back and then find Theo and give the wand to him and turn all Yolkfolk with the good old one wand to old good times.
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