⌂ YolkfolkThe Dizzy Fansite
Community discussion

Prince's secret sign?!

Started by Adam Markey on 2 September 2009 • 85,914 views

103 posts
#72970
I suppose there is a chance of a different activation method, but it's very possible that the secret sign was only thought up for the Genesis version, and though all the graphic data may have been ported to the other computers, their programmers might not have known what the secret sign was for and missed implementing it.
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#72971

[quote data-userid="178" data-postid="72969"]

Sorry,but you are wrong.
Item is in PC DOS version.
In polish translation is even translated!
But I can remember someone on dizzy.pl mentioning that she can’t find it in DOS version…maybe it was cut from actuall gameplay and is unused in that version?
I was hacking amiga version(just to check Prince sign)as I can remember there was in game,but it was not working.

[/quote]

Oh, ok. Can you even get it in the the Amiga version without hacking like in the Genesis/Mega Drive one?

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#72977
On Amiga:Yes,you can get it in the same way as in Genesis version.But it won't work in pool under graveyard.
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#72978
[quote data-userid="178" data-postid="72977"]

On Amiga:Yes,you can get it in the same way as in Genesis version.But it won’t work in pool under graveyard.

[/quote]

Cool, I have one more question: has anyone tried getting it and dropping it in the pool in the Amiga CD32 version?

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#72987
I have no clue,sorry
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#73289

Check out what I found:
http://eab.abime.net/showthread.php?t=29547

Post 36, from delz:
I coded it - aga had parallax quarter pixel scroll and used the unmodified sega genesis graphics (more colours & full image second parallax playfield).

You can copy the cd32 files onto your harddisk and just run the exe file from the cli , use -nocdda or -nocdaudio to disable the cd audio and re-enable the amiga music. You might need to hex dump the exe to find out what the command line parameters are , I forget , it was 1994 when I wrote it...

Try -help , I may have documented them heh

my floppy version was the exact same exe as on the cd32 version, just supplied a different command line option.

There were some other extras in there , a few special aga only puzzles / cheats / secret puzzles & level. Also a few crazy aga graphic effects that we couldn't do on the sega version.

When I dig out the source code I'll post up exactly what was added along with the cheats and secret puzzles.

Also, from the main file when viewed in a hex editing program:
Fantastic Dizzy - CD32 version (C) 1994 Derek Leigh-Gilchrist.
Written for a laugh just so I could listen to Prince while playing dizzy on CD32!!
AGA enhancements sould be obvious but for people in doubt here is a listof improvements.... Game runs in harmony with Operating System and is hard-disk installable - Ingame screen is 32 pixels wider than A500 version - Background parallax plane is now a full scrolling bitmap image in its own 16 colour palette - A500 version used repeated 64 wide static strips in the second half of game palette - 24bit colour fades (check those morning-day-eve-night fades!) - Depack times have been greatly improved (due to more CHIP memory on the A1200) - Game will always run at 50 frames per second (hopefully!) - Game doesn't multi-load anymore - By seperating the parallax into another palette I have freed up 7 extra colours for sprites (BOBS) on the gamescreen - There is now a SAVEGAME option (press ESC during game...!) - etc. etc....!!

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#73325

Aw, there was an AGA version with the original musical score? Someone should figure out how to run that on an emulator for me. {yolkfolk}:joy:

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#73872

[quote data-userid="178" data-postid="73323"]

Yess…I mentioned it on Dizzy.pl forum some time ago:
http://www.forum.dizzy.pl/cgi-bin/yabb/YaBB.cgi?board=ekstras;action=display;num=1289007478
A Denzl note is interesting…
hmm…AGA have extra level?
I can remember Genesis has one broken level in middle of level registers.
I wonder if it is somehow related…
I need to check it out.
EDIT:
Oh,wait your note is from cd32 version?
Hm..my is from normal Amiga version.

[/quote]

Any news?
Did you checked it out?
Are there any new levels and puzzles?
I can't understand much of that foreign forum...but those screenshots are really thrilling.
You know why these GFXs are in the game?

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#74124
No new levels.
No new items.
Maybe some new puzzles with old items use,but I doubt it.
About GFXs...Still no clue,but they are unused.
And can be seen only by hacking.
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#74128
Maybe if you can access the secret area, then that's where you're supposed to use the Prince's Secret Sign now?

Something else occurred to me recently: There are a few places online where you can download the soundtrack to the Amiga version of Fantastic Dizzy, and they include one song that I have never heard in any version of Fantastic Dizzy. Is it some kind of unused battle song? Also, all the music in those recordings tends to sound a little different from what I've heard WinUAE output, like there's more of a real piano sound in the castle and mine cart songs, there's a sort of choral sound behind the underwater theme and final victory theme, and other things like that; just a higher quality sound in general, although sometimes the different voices sound a little out of tune with each other. The title music (which was the overworld music on Genesis and PC) even ends the loop by slowing to a stop. So what I'm wondering is, was it just a deficiency of WinUAE that I didn't hear the music like that in-game, or could that soundtrack really be a remastered version from the mythic "AGA on floppy disk" release of Fantastic Dizzy? Perhaps the secret song, the secret area, and the secret object are all related!
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#75929
I was bored today and re-stumbled across this topic. I'm going to test some things out on the CD32 version and get back to everyone here.
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#78434
Sorry to drag up a old thread but something popped into my head.

Might be a long shot but the use of 'purple rain' was also a Captain Dynamo cheat.

http://www.youtube.com/watch?v=wDt-EHbXzm4

If you typed 'purplerain' in the titles or the highscore (can't remember which one) it game you invulnerability.
This is my memory from last playing the game some 10+ years ago :smile:

Some coders at Codemasters must really liked Prince music :smile:

ED: Also purple rain was used in Bubble Dizzy
http://eager.back2roots.org/CHEAT/b/bubbdi.htm
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#78446

Not only purple rain. "Love Sexy", "Controversy", "For You", "Dirty Mind", and "Sign Of The Times" are pices by Prince, too.

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#79176

Hi all, I stumbled across this thread last night and it made me chuckle! It took 20 years to find ONE of my secret puzzles!!!

Derek Leigh-Gilchrist :smile: {yolkfolk}:tongue:

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#79185

@dlg2013 Does that mean there are more yet to be found?

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#84207

RIP
  {yolkfolk}:sob: {yolkfolk}:sob: {yolkfolk}:sob:  

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#84388
OK so since last summer I've had 3 different dreams about this game on 3 different occasions. All of them involve stuff that's not in the actual game, new areas and items etc (though I can't really remember anything specific from the dreams). I cannot let this go, I keep hoping that there is more undiscovered stuff in there. Some things that we could consider is; starting the fire that defrosts Denzil elsewhere? Maybe using the treasure chest somewhere?

I cannot let this go, as much as I would want to :teethy:
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#84389
How long before the dragon rumbles the fake egg and takes his terrible revenge! This is what concerned me..
And that ungrateful pirate.. On my second play through I begrudged giving him that rum.
EDIT: HER revenge..
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