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DizzyAGE Easter Competition 2010 [ENDED]

Started by xelanoimis on 1 February 2010 • 78,452 views

🔒 Closed230 posts
#71900

Well, it's not really that strict :tongue:
But they do have to come up with some surprise twist.

[EDIT]
I've adjusted a bit to:
"All games must be new and released in 2011."

The idea have a longer and complex project.

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#71901
I think having one game per person is a better idear , but only games released between January-march is back to the original rule. it's a bit of a downer for those who started developing new games since the start of the summer ready for release this winter (thinking about Scared world dizzy which might be released before the year is out) plus you'll get to many games to quickly.

Anyway we always have this debate lol


Perhaps if the announcement comes at Halloween the easter comp entries to be issued between Oct-April (or when easter is) over about 6 months while the other 6 months we're playing and voting and developers cab start developing.


Anyway rules are rules lol
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#71902
MMM, does that mean mine can't be entered either ?

Also I suppose there be no point doing a progress thread anymore then and keeping people informed..I learnt to that from others, well Jamie mainly..

I thought the competition was suppose to grow & encourage entries (one per developer fine) not shrink it by not allowing them, anyway if that's the case then ok as I always did say it's more for the enjoyment of others to play but does seem restrictive that & somewhat a backward step I feel. Also it's like a restropective change whereby you can't do owt about.

Maybe that should be made for the next one then everyone is aware beforehand not afterwards..
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#71904
Meph, your previous game advertised your next game with that room does that mean 'techincally' as you have announced it there and informed us yours can't be entered either lol..
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#71907

[quote data-userid="17" data-postid="71900"]

Well, it’s not really that strict :tongue:
But they do have to come up with some surprise twist.

[EDIT]
I’ve adjusted a bit to:
“All games must be new and released in 2011.”

The idea have a longer and complex project.

[/quote]

I think this means you can announce it beforehand, but it must be released in 2011

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#71908

[quote data-userid="23" data-postid="71907"]

I think this means you can announce it beforehand, but it must be released in 2011

[/quote]

Ahh well that makes more sense if that's the case, could do with clarification then so I understand whether mine would be eligible & for others if we did that..

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#71909
I think the fairest way to do it would be the common sense approach of: The game must be released in the same year as the competition, and to have only one entry per person. For example, if I was to release a game next week, it would be a bit rich of me to say in six months time "Oh, I'll stick that in the Easter comp" as everyone will have already played it and beaten it and forgotten about it by then. I like the idea of making something specifically for the competition.
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#71913
[quote data-userid="94" data-postid="71909"]

I think the fairest way to do it would be the common sense approach of: The game must be released in the same year as the competition, and to have only one entry per person. For example, if I was to release a game next week, it would be a bit rich of me to say in six months time “Oh, I’ll stick that in the Easter comp” as everyone will have already played it and beaten it and forgotten about it by then. I like the idea of making something specifically for the competition.

[/quote]

Yes, that's exactly the idea!

To avoid entering games produced too long ago and to offer people something new or fairly recent to play during Easter time. And that's why I announced the competition so early, so developers who now have new games almost finished, to have time to create new ones. Those who have games in progress, but they're far from finish them, could put in some more details and release them a bit later.

Perhaps the only downside to this is that we'll have less winter-games. Than again, a winter game that everybody enjoyed during Christmas would not be something new to play during Easter and could even score less. And of course, the Competition should not be the purpose of making Dizzy games, but an occasion for the players to enjoy many such games at once.

Anyway I'll stick with the "only one game per author" rule and let the other one, "only games released in 2011", for an open debate.

In fact you are the developers and if you're happy, your games are happy, and if your games are happy... everybody is happy :smile:
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#71914
I think the 'only games released in the new year' rule is fine. (in fact, I think I suggested such a rule last year :wink: ). Can't really see how people can object too much, because otherwise - as you say - people could have forgotten about games made earlier this year.

Sure, people may not release games in November or December, and choose to wait until January, but I don't see any real problems with that.

EDIT:: found it... :tongue:
one thing i would suggest is that games should only be eligible if released between Jan 1st and May 1st of that year. I really don't think that games released since the previous comp and up to the end of the previous year should be eligible.
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#71918
As a pretaster for the Easter comp - and to encourage the developers year round - maybe an idea could be - for all games released before 31/12 - There could be a special Xmas competition, where we could have just one special prize/diploma awarded to one game each year - chosen by just Alex or even a select panel?
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