Right, after 10 months in development, numerous late nights, countless hours, and 4 missed deadlines, Curse of The Mystics has finally been released!
Featuring:
- over 760 unique speech samples to bring Lord Dexter to life.
- over 300 items for you to examine, pick up, drop, use, give, consume, or throw in the fire.
- over 250 puzzles to spend your time solving, and turn your hair grey.
- 3 massive levels to explore, each with their own unique setting and style.
- 1 evil Lord, descending slowly into madness.
all combined into the largest and most original DizzyAGE adventure so far:
Dizzy Legends Chapter 2:
Curse of The Mystics

Download the latest version (v1.04) from:
Story
Dizzy Legends
=============
A long time ago, countless years before the time of Dizzy and the present Yolkfolk, evil and oppression were the watchwords of the land. Common yolkfolk were suppressed, beaten and tortured. The land itself had a dark dank air of fear and terror, and an oppressive, twisted, and paranoid leader ruled with an iron fist...
Chapter 2: Curse of the Mystics
===============================
13 years have passed since the rise of The Lord of Darkness, and the Lord has long since receded into himself, growing ever more bitter and twisted with every passing year. The Castle of Illumination has long since lost its shine and sparkle, instead becoming a monstrous forboding presence, towering over the land and keeping the common subjects constantly fearful of their lives.
The Lord himself is bordering on the edge of madness, now almost obsessive in his belief that someone will plot against him as he did against the king before him. Rumours have reached him that the son of the long dead king is planning a coup, and in his madness, the Lord has turned to mystics and sorcerers to guide him and help remove the threat to his rule...
For another viewpoint, see the in-game 'intro' option.
Controlling the Lord
Use Z,X,K,M or the arrow keys to move Left, Right, Up and Down.
Hold down CTRL to run while moving.
Press ENTER to perform an action/open inventory.
Press SPACE to examine an object.
Press ESCAPE or Q for the menu, and to pause the game.
For more details on how to play, see the in-game 'How to play' option.
Help
Go HERE for the help thread.
Thanks
Huge huge thanks go to James (DizzyFanUK), Colin (Colin), Alex (xelanoimis), and especially Annie (quiggie), for testing the game to death, finding loads of bugs, and making loads of suggestions. If however, you do spot anything that looks as though it may be a bug, please let me know!
Above all...
Enjoy your quest!
Development History:
v1.0 Released 09/03/2010 First public release.
v1.01 Released 14/03/2010 Fixed possible vertical movement bug when starting new levels.
v1.02 Released 21/03/2010 Fixed duck bug, lengthened some animation speech, fixed spelling error, added 'Restart Level' menu option.
v1.03 Released 25/03/2010 Fixed trapdoor examine, fixed speech repeat on basic speech, Fixed courage wand bug.
v1.04 Released 02/04/2010 Fixed potions bug, fixed movement bug on using potions.