Yes, but you only found out once you tried to go down them, fell and died! :x_x:
Must admit, i thought it was odd saying they were stairs once that had happened, as surely the point of stairs was to avoid that? {yolkfolk}:scratch:
Started by delta on 9 March 2010 • 77,357 views
Yes, but you only found out once you tried to go down them, fell and died! :x_x:
Must admit, i thought it was odd saying they were stairs once that had happened, as surely the point of stairs was to avoid that? {yolkfolk}:scratch:
:blush: there is a bug when you examine the holes in the cellar (i thought i'd fixed it happening with the trapdoor), instead of saying 'It's a long way down!', he says 'Some Stairs' (or something similar).
sorrieeeee!
Thats OK!
Didnt spoil my enjoyment, just meant i killed myself again as i thought maybe the torch would help! :x_x:
the walkthrough for CoTM is now up on Dizzy Stories. Along with the map, you now have everything you need to complete the game! :smile:
hmmm that's interesting. What version are you using? Although that shouldn't make a difference, if it's v1.04 then I can have a look at the save game if you email it to me.
it's an odd one. {yolkfolk}:scratch:
:egg: :cry:
Nobody? {yolkfolk}:sob:
LOL youve all probably got better things to be doing on a Saturday night.
Note to self: learn to be patient
Its a long time ago since i played this, so cant really remember what to do next I'm afraid, but i can tell you that you dont carry items forwards to the next level, so dont worry about the potions if you dont need them. You are right there isnt really anything too dangerous on this level - well barring one thing which is VERY dangerous near the end!. :x_x:
From what i remember, you should have a few more items unless you are at the end. And i think the spirit wants a spirit, and the object you have can also be used to provide you with some holy water from the same place, but you will have to do something to it to make it holy
There is a piece of paper for the silent monk as far as I recall, its a bit of a gag, so should be obvious.
hope this helps!
Thanks frogandhat for replying. :tup:
I could be wrong but i was assuming the holy ghost would want holy spirit but although i can see where the spirit would be placed and how to make it holy if necessary i cant find the spirit itself.
Ive already used the cup of water and a cup of holy water in their relevant positions and i forgot to say i also have 5 loaves of bread
Ive checked and double checked all the places i can get into at the moment and there is nothing left to be picked up or collected and the items i have left are not wanted by the shrines-tombs-people i still need to solve.
So i can only think that there are maybe hidden places ive not discovered yet but the drains dont seem to contain anything and ive shaken every bush.
So im still at a standstill. :umm: I am thinking i must be being incredibly stupid again :blush:
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Prince, Jamie’s done a walkthrough for this game. My notes are a bit sparse, but the key to the cellar (top right of starting room) is from giving the bell, book and candle to someone in the chapel. If it’s the other part of the cellar, then you need to use the betting slip in the room where you got the cup to get the key. The key to the organ room is in the cellar as is various liquids for dealing with some of your problems. If the Chancel is at the top left, the key is got from placing a map in the room where the swab and the sign is. If the chancel is at the bottom left, (I thought it was a confessional), then you need to use a sign and ‘sin’ to get a betting slip (which gives you the key for the second part of the cellar). The key to the final part of the cellar is by using a steaming kettle in the room with the baker’s shrine. Hope this helps and I’m not being too vague.
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Sorry grandad didnt notice your reply and thanks for trying to help.
I may have to take a look at the walkthrough if i cant proceed further but ill try to persevere a wee bit longer.
Ive done the cellar and utility room and completed the bell book candle puzzle.
I dont have the betting slip so where do you get that.
Ive used the sign in the confessional and the what is your sin paper doesnt work.
Theres 2 doors to the chancel the 1 for getting out is behind the gargoyle in the wanderers tomb but i need the key to get in from the other side which is just through the trinity room.
Its just occured to me i havent tried using a cup of beer anywhere will that help i wonder
Nope it didnt.
I can empty the cup (of beer or water) down the drain or boil it away on the fire but otherwise its not doing anything yet
I thought of boiling the water in the cup for the steaming mad gargoyle but it just empties the cup
So im still in exactly the same position i was in yesterday :cry:
Ive given in and downloaded the walkthrough and it seems ive done everything i can.
There is no mention of the chancel or its key anywhere in the walkthrough so maybe its just a dummy room.
I cannot get anywhere else or do anything else until i Use the 'What is your Sin?' Paper on the Gambler - get the Betting Slip
So who or what is the gambler and where do i find him or it because ive looked everywhere
The wanderers tomb is where you put the map and that seems to be the way OUT of the chancel as there is a switch inside to open that door.
The chancel door itself is just through the holy trinity room - when you examine it it actually says 'door to the chancel'.
There is also a 'backroom to the chancel' but ive done that.
Ive read the walkthrough for this level and it actually says Use the 'What is your Sin?' Paper on the Gambler - get the Betting Slip
I have done everything before that point and i cant do anything after it because i dont have either the items or access to the rooms so it looks like i need to find THE GAMBLER next
Yeah got the betting slip {yolkfolk}:yahoo:
You were right grandad i was using the sin paper in the wrong part of the confessional didnt even notice the ledge i kept trying to use it on the sign and on the stone table and the other door.
The walkthrough just confused me cos i thought i was looking for a person so i dont know what on earth the walkthrough was talking about unless that ledge in the confessional is called a gambler
Thanks for your help grandad - your a star for being so patient.
regarding the OX puzzle, yes you only need one item, you just need to win!
If you lose or draw, there is a game 'reset' switch in the bottom left of the map, which will reset the board for you to try again :smile:
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i don’t know about the reset button, must be tired and speechless, so i didn’t notice it.
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it looks like a door opening switch, but it's not beside any doors.
FINISHED!! YAY!! 110+ hours, 58 loads more than half loads for the 'OX' puzzle .. lol
first time after wake up, i won the 'OX' puzzle. stupid me, need many try for that simple game. :teethy: here's my comment about the game:
1. awesome puzzle, harder than the first chapter. second part is the hardest.
2. love the 'enemies'. harder than the first chapter with linear movement, the demetrius' ghost and the sheeps are annoying. but it makes the puzzle solving more challenging, because sometimes the 'enemies' distract me from thinking about the solver. too bad the third part doesn't have 'enemies'.
also, i'm really shocked to the death while the demetrius' ghost appears. :teethy: after loading, i found that i could avoid the presence of him without reading the tombstone, but of course, the first thing that everyone would do is reading that.
3. you should try later to make a puzzle which pushed us to use 'fast' movement if other things that reduces health not presence. it's because i feel on the third part, the health potion have no use at all. the footman and the trap will cause sudden death.
thanks so much for the great game! :smile:
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on the third part, the health potion have no use at all.
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y'know, that never occurred to me, but you're right!
It was my original intention to have something you had to 'run' through, before you were killed, kinda like a larger laundry room, but if I'm honest, I don't know what happened to that idea. I suspect it evolved into the cellar idea.
Well done for completing it! {yolkfolk}:clap: