Grandad
Grandad
Started by delta on 9 March 2010 • 77,357 views
[quote data-userid="150" data-postid="69092"]
sorry Jamie, mustve missed that bug in testing – silly really cos i tried it in a couple of different places. Shame really – hope it didnt spoil it 4 u Steve – the duck was one of my favourite parts of that level.
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it's ok, it was my fault really for not realising there could be a conflict there. Anyway I'm also fixing a couple of other little things in v1.02 too.
[quote data-userid="279" data-postid="69098"]
PS – is it just me, or does Dexter’s new ‘hairstyle’ remind you of Mollari from Babylon 5?
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haha it's meant to be a cape!
[quote data-userid="23" data-postid="69116"]
I based it on the king’s cape in TLoD, just darker.
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I thought it looked like a cape. Good attention to detail throughout and pretty much all custom tiles. God only knows how you managed to produce this one. Good work.
I'm stuck now on level three...
I've got: A lit light bulb, A ships wheel, A sapling, Key to the kitchen, An ancient curse, A pair of oars, Rat poison, The letter E, The letter P.
I've tried all items in all of the locations I know of, that are available to me, with no joy.
HELP!!!
[quote data-userid="245" data-postid="69121"]
I thought it looked like a cape. Good attention to detail throughout and pretty much all custom tiles. God only knows how you managed to produce this one. Good work.
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There are only a few tiles that weren't done especially for CoTM, and I think most of those were adapted from tiles used in TLoD. It takes a long time to 'draw' all the tiles, even though in CoTM i mostly used scaled-down pictures of materials (wood, grass, floortiles etc). They still had to be modified and made to fit the size available. Tiles like the crazy paving were pretty time-consuming to draw. There are reasons that the game took 10 months to make! :tongue:
regarding your problem, who would use the first item you have?
[quote data-userid="23" data-postid="69123"]
There are only a few tiles that weren’t done especially for CoTM, and I think most of those were adapted from tiles used in TLoD. It takes a long time to ‘draw’ all the tiles, even though in CoTM i mostly used scaled-down pictures of materials (wood, grass, floortiles etc). They still had to be modified and made to fit the size available. Tiles like the crazy paving were pretty time-consuming to draw. There are reasons that the game took 10 months to make! :tongue:
regarding your problem, who would use the first item you have?
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Well I'm sure I speak for everybody when I thank you for another great game.
Regarding my problem, there doesn't appear to be anybody that I haven't already tried using that item on. Iv'e just gone wondering around the rooms I have available so far, trying that item on all of them, to no avail.
Thanks for the advice but water???? what water???!!!! I think I am definitely missing something! I have only opened the village gate and the magicians hut.
I have been trying to use the blindfold on every monkey puzzle tree I have come across, granted I probably haven't tried them all but it feels like it! I just get "I can't use that here".
addicted - there is a book giving you a clue for the monkey puzzle trees - and the ones you want look a little different - they are darker
Meph - dont call them pigs - see my post above, we dont want to upset Jamie, or he might make some REALLY difficult puzzles in the next game!! {yolkfolk}:scared: