Hi!
I'm currently attempting to script fading in and out of different music tracks during the progression of my game but failing to do so (Nearly finished it). I've been using looking at the dizzy game called "The other side" for reference how to code an such method which is only game I've seen/come across that does this, I'm wondering if anyone knows of any other alternative games that has multiple music tracks which fade in and out which I analyse the code or any suggestions how to code such action?
Also has anyone here scripted music to be triggered via func_CollideObject on the level itself? Does this work?
Thanks in advance {yolkfolk}:music:
Jonesy
I'm currently attempting to script fading in and out of different music tracks during the progression of my game but failing to do so (Nearly finished it). I've been using looking at the dizzy game called "The other side" for reference how to code an such method which is only game I've seen/come across that does this, I'm wondering if anyone knows of any other alternative games that has multiple music tracks which fade in and out which I analyse the code or any suggestions how to code such action?
Also has anyone here scripted music to be triggered via func_CollideObject on the level itself? Does this work?
Thanks in advance {yolkfolk}:music:
Jonesy
