Not a joke I would have made tho... bit close to the bone for me! :tongue:
maybe change it in a future version to something less specific, such as 'maybe I should wait for it to be recalled!'. Rather loses some of the potency tho.
I have managed to get stuck in the hotel - I got to the locked door on the ground floor with a coin behind it, accidentally examined the scroll box and then got sucked up the wall!! I am now at the top of the stairs (nearly!) next to the occupied room.
hmmmm yes, it seems that the material map is redrawn after the scroll box is faded out, and in that time Dizzy can move slightly. In theory, he could get past almost any small barrier...!
hmmmm yes, it seems that the material map is redrawn after the scroll box is faded out, and in that time Dizzy can move slightly. In theory, he could get past almost any small barrier…!
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Mmm yes you get pass those locked doors in the hotel using the Examine Scroll box & presumably any other barrier...but just won't.
Colin, what happened to the music you had in the outside area with the blue rabbit and the Dylan-like character? I'm picking up the Magicland theme tune in that area. :confused:
EDIT: Also something odds gone wrong with walking into the entrance of the second dark cave. The text saying "Good job I have the latern" keeps appearing even when I press enter to make the message go, I had to keep holding right and tapping enter until I was close to the doorway of the caves to make the message go.
I had trouble with my main pc last night (again) and I did the edit on my laptop. something went wrong with it. I've sorted the pc for the moment and have refixed those problems on the the dev copy.
v1.02 is being sent. Again saves will still work. sorry everyone
Btw. The bugs I mentioned have been fixed but I think you have the wrong readme file in the zip, the Game History doesn't mention v1.01 and 02, and in the special thanks section you've put me down as Matt instead of Adam :tongue:
It's hard for me to say(don't ask why) but...It's a really good game. Only 2 DizzyAges impressed me: Excalibur Dizzy and Dizzy Lord of Darkness. Pirates Life Dizzy is Third game. I like dialogues,story and grafics effects.But puzzles are a little...hmm..hard? Finding lantern is logica and all but,finding spot where root works to get lantern was real pain. Also,I'm stuck.Again. This is bad-due to my nature I'm not going to use solution :confused: But this game is really great. {yolkfolk}:cheers: Congratulations.
(Love) Bug? Leaving the mine cart ride, when I approach the love bug, no matter which item I try to use, I get the "one look at the jam jar..." message (what jam jar? I tried to use the lantern... then the scuba gear... etc.). Then once my inventory shows the love bug in the jam jar, I click on it, and get the same "one look at the jam jar"... message, after which it shows it both in my inventory AND sitting on the rock... I'm playing v. 1.0, by the way.
And another bug... or maybe it was intended that way... Are the points where Dizzy gets reborn after dying meant to be the exact points where he died in the first place? For example, if you're low on energy in your first life, and the first rat in the mine caves it gets you, you're done for... same with the bear - it keeps swiping till the game's over).
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