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DreamWorld Pogie is REAL.

Started by Dizzy9 on 1 July 2011 • 14,774 views

10 posts
#54978
Hi, about 10 minutes ago I was found a page on yolkfolk.com which had downloadable dreamworld pogie source.
(https://yolkfolk.com/site/news.php?id=137)
When I opened archive, it was like "Oh, no!!"
but..name of files, and numbers of it was logical.For second I though it's too easy, but...
The only thing that needed to be done with sources was...merging files together..that's all.Oh, and change file to *NES.Header from Adventurer Dizzy plays it's role excellent.
And so, I'm first Dizzy fan to play this game(?).
I knew Yolkfolk.com and Dizzy.pl powers combined can overcome anything.
Since Yolkfolk.com is strict about downloading official games from internet I won't give ROM here.
But my site don;t care about such things.
You can download ROM in Download at
engdenine.cba.pl

Here's a very short gameplay:
http://www.youtube.com/watch?v=ZZendV6WHTI
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#74745

  {yolkfolk}:jawdrop:

I knew that news post would pay off. :smile: The link to the source code has been available since the beggining of June.

I've just looked at the video, the gameplay does look a bit Mario-ish in a way, I noticed towards the end that Pogie collected a powerup that turns him into some kind of werefluffle. :surprise:

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#74746
Ahh, I didn't knew about the link to the source, too bad.
"A werefluffle"? nice name for it.
Game is impossible to finish-the exit is missing in one of levels.Maybe if I can break the level system...then I can place the doors in right place.
Game have some grafics artifacts.
Music seems to be fine.
If you play in 2 player mode, the second player will be some kind of....girl fluffle?
Maybe Pogie's girlfriend?
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#74747
:tup: fantastic.
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#74753

I've taken a look at the ROM, and yes it definitely feels unfinished, it would help if I knew if Pogie had some special techniques.

I did find out that if you hold A and B, you can move Pogie around, but only up and right for some reason. :confused:

The purple tokens that turn Pogie into a "werefluffle" seems to be some kind of limited invincibility with super speed, but it only lasts for a short time (very short!).

Also to choose 2 player mode, you have to press select to choose, instead of using the up or down buttons, which is what I'm used to.
It's one of them 2 player modes where whenever one player loses a life, the second player can start.
Like Dizzy9 said, the second player is a girl fluffle.....Pogilena?.....nah I don't really know her name :tongue:

I take it the numbers on the top middle of the screen was meant to be the score, I wonder why it keeps going up. :confused:
I wonder what the story would've been like?

I might post some screenshots later. :smile:

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#74773
It's the werefluffle! He actually flashes green and purple there. And the small doorway to the right, is the level exit.


Pogie standing next to a dinosaur egg, which appears to be a checkpoint.


Just like Dizzy, Pogie bounces on mushrooms.


The "level complete" screen, and Pogie does his victory dance.


From what I could make out, it looks like a fish bowl spitting out flowers.


And there's the girl fluffle, giving us a wave. :smile:
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#74774

As you mentioned, Adz, not at all a rip off of Mario then! {yolkfolk}:bigwink:

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#74863
does look very mario-ish doesn't it? they should of at least made dizzy the main character if they wanted to try a game "mario style" - aside from super mario world he has nothing on dizzy
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#75438
Hej, Dizzy9, You are very good programmer.Are you plan to finish this game? I mean add levels and contact Oliver bros for information?
Can fix bug of strange walk when you get invicible power up?
Sorry for bad english, I was out of internet for some quite time.
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#75739
Oh wow, what a cute little game! Yeah does seem to be like cross between Dizzy and Mario. Pity it never got officially completed and released, would've made an awesome collection to the 16-bit games. I've had quite a bit of fun playing it just now.
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