Dizzy and The Ring of Zaks [PROGRESS THREAD]
Started by dr.Titus on 29 March 2012 • 31,616 views
We need some help programmer, then we do have time. However, the script is written in Russian.
Very nice. The egg on the table look great, such a tiny detail... anyway, I hope Dizzy isn't offended. :wink: But he seems to tolerate abuse of non-animated eggs - in IID he used a found egg to make "his essence", for example...
However, I have a slight correction: when swords are displayed on a wall - either alone or, like here, on a shield - their blades should rather be facing upwards... Sword or sabre displays have already been seen in Dizzy games - of course, not as sophisticated as in this case - but anyway, the handles were always at the bottom (and were sometimes used to hide coins).
{yolkfolk}:scratch:
It quite reminds me of "Dizzy and the Other Side", but looks yet better. (But that one was really good by itself... some screens were still very simple, but some, for example the secret treasure room in level 4, were real masterpieces.)
More! More! :wink:
Very nice handrails, by the way, they look much better than the standard.
Have you played the first, single-level version of "Dizzy and the Other Side"? At the end some previews of further levels were shown and a "conversation between a player and the author" was shown - things along the lines of "Oh please, just one more screenshot". :wink:
Status russian version: beta testing.
{dizzy}:dizwink:



