⌂ YolkfolkThe Dizzy Fansite
Community discussion

how to make my own dizzy game?

Started by Kevin Grant on 20 April 2012 • 3,543 views

6 posts
#55152
i see that people have made their own dizzy games. what programs do i need to do this? i would love to contibute to this forum with my own versions of the classic.
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#77078
These days, many Dizzy fans use the DizzyAGE engine. :smile:

https://www.yolkfolk.com/dizzyage/

If you ever need any help with it, you can always post in the DizzyAGE Help forum and there are also tutorials online. :cool:
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#77079
There is a DizzyAGE 'book' online to help you. I've also done 8 video tutorials, as well as a 'Make your own Dizzy Game' tutorial walk-through, both of which can be found on my website. :smile:

If there's anything you get really stuck on, just ask in the DizzyAGE help forum on here, and someone will most likely help you fairly quickly.
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#77085

Hey Kevin,
From my experience (very limited it was a year ago!!!, in fact, I had less than no coding skills!!!)

I have managed to create my own Dizzy game, namely Yolkfolk prophecies, from using the DizzyAge engine and the use of Jamies (Delta's) tutorials on Youtube and the online books provided by the author of DizzyAge (Alex). In addition to this, I also had access to a wealth of knowledge in the forums and helping hands of a lot of the members.

I must say, it is an amazing feeling once you have managed to get your game out there so I would strongly reccomend doing it!!!!

It is a long learning process but a hobby well worth doing....oh yeah and there is a lot of this :wall:

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#77773
The basic things you need to add when building an own dizzy game:
Planning & Design
The Team
The Storyline
Locations
The Puzzles
The Engine / Gameplay
Copyright
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#77779

ahhh sod that! :tongue:

Use dizzyage, cobble together a map, add some puzzles to it, and come up with some kind of story that sounds plausible while you're doing it! Team? Team = me!

  {dizzy}:cool:

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