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What is 'stop' operand?

Started by dr.Titus on 26 November 2012 • 3,028 views

3 posts
#55217
What is the 'stop' operand? And why it is not indicated in the manual?
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#78385
If I remember correctly (I've never used it), I think it's to do with playing FX samples. It allows you to stop the game playing the current sample, for example if it's a long sample and you want it to stop after a certain action.
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#78394
No, it's:
stop; // wait for one draw, to paint the loading screen
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