Jamie didn't devise Dizzy AGE, the engine's creators were Alexandru and Cristina. However, Jamie really pushed its possibilities very far when making his best games. Anyway, I find good Dizzy AGE graphics really awesome, actually better than PC Dizzy in original games such as "Magicland" or maybe even FAoD. It's still based on the Spectrum version of Dizzy graphics, but goes way beyond what was possible on Speccies. With effects such as good shading or transparency the screen can really look amazing... examples such as treasure room in "The Other Side", several screens with shining elements in "A Pirate's Life Dizzy", also clouds and mists in "Snow Queen"...
Wanted to post something as it's been a little while since my last update. I haven't had as much time to work on this lately, but I've started the Denzil section of the game. I must be somewhere near the halfway point by now.
There's only one screenshot this time, but hopefully you'll find it intriguing. {yolkfolk}:bigwink:
Sorry Rindex, but I don't follow what you're saying. I'm glad of the compliment but I don't know what you mean by 'cursor.' And I don't know what 'pt3' is either.
Sorry Rindex, but I don’t follow what you’re saying. I’m glad of the compliment but I don’t know what you mean by ‘cursor.’ And I don’t know what ‘pt3’ is either.
[/quote]
All the fault of Google Translate)
He meant DizzyAge engine, not cursor)
pt3 - a new music format that is supported by an updated engine (6-ch AY).
You wrote about a "Denzil section" - how will character switching work? "Summer Blast Dizzy" also had multiple player characters and you could switch between them at any point when two of them met. What about your game? The word "section" seems to imply you just "move" from one character to another in a preset order... (Not that I consider it bad, I'd even say it's easier.)
It's not in a preset order, but there are sections of the map only Denzil can go to, sections only Daisy can go to and so on. A bit like the Grand-Dizzy section in Summer Blast.
How are you anyway? Have you started your game yet?
Thought it was about time I gave you an update on this. The game's about two-thirds complete. The Denzil and Grand-Dizzy sections are both finished, a few bugs aside.
That leaves Dizzy, Daisy and Dora. Dizzy and Daisy are maybe 80% done, but I haven't started Dora's section yet. That's next. I'm hoping to have the whole thing finished by Christmas, though that may be optimistic.
Just a quick update on how this is going. I've spent the last few weeks debugging everything I've done so far. The game's about 90% done. There's just 4 or 5 bits to do now - the end of the Dizzy, Daisy and Dora sections, which sort of all dovetail together, then a sort of 'boss' bit and then the end sequence. I really need to get this finished within the month as I'm going to have less free time come February.