Not exactly buy, but you can get some free downloads on some of the sites I don't think we're allowed to mention - just google (or bing etc) the name of the game and see what happens.
I think Treasure island was once offend a free download for the pc from Codemasters. Or you can try the dizzyage remakes on this site, they're just as good. (you can save)
But other then that they're not officially available to buy. Clearly a missed opportunity. There are a few web sites you can play them online.
The majority of "PC" executables are just precompiled emulators for the various systems and not including PC DOS versions.
Amiga and Atari versions are identical to the PC DOS versions, however you'd need either an emulator and the roms to play them (which are floating around on the net if you do a search for them) or if you can afford them you can get 2nd hand games and consoles from auction sites like eBay. You may even get lucky (like I did) and find some of the PC DOS collections there.
Hi. Yes, EBAY has a few treasures sometimes. I had purchased the said 'knock off' cd to see what it was about. I does include all of the original Dizzy games in various formats including many old fan games.
You can, as people have said, play them online from our site, and download the sites fanmade conversions of the original classics.
I had purchased the said ‘knock off’ cd to see what it was about. I does include all of the original Dizzy games in various formats including many old fan games.
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Yeah, I bought that 'knock off' cd out of curiosity myself thinking maybe it was a rare collection for the PC that was only just recently heard of, but it's just a bunch of precompiled emulated roms that they probably Googled and I highly doubt it was approved of.
I bought that, it was the only way to play 'go dizzy go' which is a cool two player game. If they can't be fussed to officially release them then it's no wonder people will seek out bootlegs. I dunno why they don't package the lot up and put them on steam for a few pound.
I bought that, it was the only way to play ‘go dizzy go’ which is a cool two player game. If they can’t be fussed to officially release them then it’s no wonder people will seek out bootlegs. I dunno why they don’t package the lot up and put them on steam for a few pound.
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I don't know why either. Something to do with terms of contract, legal agreement, bla bla bla.
It's worth bringing up the question at the next Revival Retro Events I guess if Phillip or Andrew show up again. There's a gaming expedition this weekend in Blackpool but they don't get nearly as much attention now from retro game developers since last year half the games hall was hosting modern games and future gaming technology because they were charging way too much for spaces and the retro game traders just didn't have that kind of money to throw about.
I bought that, it was the only way to play 'go dizzy go' which is a cool two player game. If they can't be fussed to officially release them then it's no wonder people will seek out bootlegs. I dunno why they don't package the lot up and put them on steam for a few pound.
Yes i am also agree with Meph.
Yes, most of them are 2nd hand but you might get lucky with the occasional factory sealed game. Some are only available in the US like boxed editions of Quattro Arcade NES and Aladdin Deck Enhancer so you may end up paying an extra £10 import duty fees.
Oh yeah Meph, I was watching the Retro Asylum video today and discovered why there's a fuddle over releasing new or old games using Dizzy. The Oliver Twins made Dizzy and came up with the name Dizzy, but it was Codemasters who made the logos and the box art. Also some other people working with Codemasters designed some of Dizzy games using a completely different character to the one the Oliver Twins used. So in order for games or other merchandise using Dizzy trademarks to be marketed the people involved have to cooperate and agree before anything can be produced.
I know it's complicated but whoever made the box art and logos or game designers were paid at the time and they were being commissioned for the work so they shouldn't be am issue.
If the games are still under the owner ship of codemasters than fair enough (they could release them themselves)
New games shouldn't be a problem as we saw with Dizzy Returns a few years back.
All creators/artists should have full ownership unless it's a commission.
Well that's the thing, I think there was no legal contract at the time so the question remains who owns Dizzy. Codemasters owns the trademark logo and images, The Oliver Twins own the design and name. That's why in the disclaimer it says "Dizzy", "The Yolkfolk" and all related characters and titles are trademarks of Oliver Twins Limited and The Codemasters Software Company Limited instead of just Codemasters. It doesn't stop them from making more games or rereleasing old games though unless one of the parties says no. There needs to be both an interest and money in it, and while yeah there is an interest in it I don't think there's enough to steal profits for a modern game. Look at how the iOS Dizzy went in sales, unfortunately I don't think it did enough and it's still got a few bugs in it and has lots of bad customer feedback. And when the Oliver Twins went to do Dizzy Returns they wanted to invest in a more modern game rather than retro and they estimated it would cost £350k to employ enough staff to invest their time in it, so they chose a Kickstarter project to see if they could raise that much and they only made 1/10th of that margin.
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