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Tycoon Dizzy v1.1 [DOWNLOADABLE]

Started by AndyG on 20 August 2014 • 22,921 views

47 posts
#81617
Awesome! Well I do love Father Ted so it's entirely possible that a subconscious reference slipped in :smile: . Lovely cloud / lovely horse? Hahaha
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#81618
Am still getting the crash everytime i get to that boulder how do i get passed that bit without having too start again?
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#81619
Gibbyboy you need to have the right piece of equipment which you find on the other side of the poison pond
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#81622
That's right :smile: you must use the pickaxe on the boulder, and anything else will crash the game I'm afraid. It doesn't happen anywhere else in the game. I'm not sure how updates work (would it reset the number of downloads? Would previous saved games work?) but I know you'd have to download it again.

Sorry :sad:
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#81624

[quote data-userid="1205" data-postid="81617"]

Awesome! Well I do love Father Ted so it’s entirely possible that a subconscious reference slipped in :smile: . Lovely cloud / lovely horse? Hahaha

[/quote]

I can't remember who said it but i think it was Grand Dizzy said "Are those my feet" It reminded me of Father Jack saying it haha :smile:

https://youtu.be/vh9mp_syc8c

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#81625

Thanks both of you. So annoying! I had a few friends test and I did myself for ages, but I see the problem in the code now. It won't happen anywhere else and hopefully that will be the only problem. Thanks for sticking with it {yolkfolk}:delight:

Cheers!

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#81631

Andy, if an amendment only includes a script change and the map isn't altered, saved games should still work with the amendment - especially if it crashes before the 'correct' item is used. Amend the script(s), change the version number in the dizzy set up info file in the data folder - make any changes to the readme file and repak. DON'T CHANGE THE GAME ID OR PREVIOUSLY SAVED GAMES WON'T WORK.

If the map is altered in any way players have to start from scratch. You also have to change the #gameid in the gamedef file and let people know that saved games won't work in the readme file, otherwise players will get a file error if they try to load a previously saved game.

the download counter changes with every download (even with amended versions), but don't worry too much about that cos as well as yolkfolk and DizzyAge downloads you'll get a message from SoftPedia in a few weeks saying they've added your game to their database - so you'll never really know how many people in the world have downloaded your game.

oh, one other word of advice - forget having a life - make more games!!!!!!! {yolkfolk}:thumb:

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#81640
Thanks, Grandad. I guess I shouldn't be so vain about the download count, haha. I guess I'll leave it a while before altering the map anyway, give the first starters chance to finish it. And that's probably good advice about making more, though I've put on about 2 stone since I started!! If I can find a balance I'll be good, I just get so addicted God help me.

And jmcf81 - you're absolutely right! I definitely had Father Jack in my head then and I'd forgotten all about it :smile:
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#81641

[quote data-userid="1205" data-postid="81640"]

And jmcf81 – you’re absolutely right! I definitely had Father Jack in my head then and I’d forgotten all about it :smile:

[/quote]

Haha it's quite a vague reference but I'm a bit of a Father Ted fanatic so recognised it immediately :lol:

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#81649
Finished. Really enjoyed it. Funny, nice puzzles, good graphics, just all around great. I look forward to your next game and the one after that and the one after that and so on.

Here are the errors I noticed. Most are minor nitpicky things.

~NEARLY THERE: Dizzy walks in front of one of the railing.
~SWEET FREEDOM: Right side of spider is chopped off.
~CHAPEL TOWER: The top of the tower is in front of Dizzy.
~When you fall down the volcano you land on a ledge (next to skeleton) and then respawn there instead of at the top.
~Some items when put down display behind backgrounds (the chapel's tower walls, the communist's booth, the lockers, etc)
~NEARLY THERE, GETTING HOTTER, INTO THE VOLCANO, BEACH CLIFFS: Sky is visible underground.
~WAYWARD NORSEMAN: Can jump up into empty screens above.
~When jumping underwater the color of the scuba mask changes to blue.
~THE MOTHERSHIP: I jumped and got stuck between the beam and the round thing on right side
~After Ben has built his castle, the apple doesn't reset when you enter the screen from the left.
~I can go past the ship without being blown up but when I used dev mode to go straight there it works. Except there is an error if wearing scuba gear. After much testing I figured out it stops working after you knock over Dozy.
~And an odd error I couldn't get to happen again. Floating rocks randomly appeared in PARTY TO DIE FOR. Maybe connected to the falling rocks in the volcano?
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#81654

Great first game Andy, thoroughly enjoying playing but as usual have hit a :wall: for now. The items i have are:
medallion [used?], indian rope, umbrella [used?], wooden shield [used], crab hammer [used], gold cross, holy bible, locker key, captains medallion, robbers hood, don't steal sign.
Pretty sure i've tried them all everywhere, maybe i need to use a couple in combination? Little clues please :blush:

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#81655

[quote data-userid="595" data-postid="81649"]

Finished. Really enjoyed it. Funny, nice puzzles, good graphics, just all around great. I look forward to your next game and the one after that and the one after that and so on.

Here are the errors I noticed. Most are minor nitpicky things.

~NEARLY THERE: Dizzy walks in front of one of the railing.
~SWEET FREEDOM: Right side of spider is chopped off.
~CHAPEL TOWER: The top of the tower is in front of Dizzy.
~When you fall down the volcano you land on a ledge (next to skeleton) and then respawn there instead of at the top.
~Some items when put down display behind backgrounds (the chapel’s tower walls, the communist’s booth, the lockers, etc)
~NEARLY THERE, GETTING HOTTER, INTO THE VOLCANO, BEACH CLIFFS: Sky is visible underground.
~WAYWARD NORSEMAN: Can jump up into empty screens above.
~When jumping underwater the color of the scuba mask changes to blue.
~THE MOTHERSHIP: I jumped and got stuck between the beam and the round thing on right side
~After Ben has built his castle, the apple doesn’t reset when you enter the screen from the left.
~I can go past the ship without being blown up but when I used dev mode to go straight there it works. Except there is an error if wearing scuba gear. After much testing I figured out it stops working after you knock over Dozy.
~And an odd error I couldn’t get to happen again. Floating rocks randomly appeared in PARTY TO DIE FOR. Maybe connected to the falling rocks in the volcano?

[/quote]

SnTrooper: Thanks a lot for that! You've certainly been busy :teethy: . I can't believe I never noticed that the scuba costume changes colour when you jump (I guess just because the colours are similar). When you talk about falling down the volcano, do you mean from the right hand side? I did test this out but I guess I forgot about the other side because I figured no one would try. And the rocks in Heaven thing - that happened to me too once and it annoyed the crap out of me. I thought I'd solved that problem with a collider, but clearly not. So, lots to think about for when I update it! Thanks for playing, and maybe you can play test my next one - if I ever make another and if you'd like to, of course :smile:

quiggie: you need to be in Heaven now! The Indian rope reacts to funky music, and when you get the bible signed, there's a clue in the church about who needs some direction :smile:
(Also, I think you're the first person to have worked out a use for the medallion! You can also give it to somebody later on, for a little bonus. You can give the sign to God, which I'll just straight up tell you since the clues I left were admittedly pretty vague.)

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#81657

Oh and quiggie - where have you used the umbrella? It sounds like you won't have reached the only place it can be used yet. You're pretty close to finishing, though :tup:

Edit: Come to think of it, it sounds like you haven't been to Heaven at all yet. It's... in the sky  :smile:  

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#81658

[quote data-userid="1205" data-postid="81657"]

Oh and quiggie – where have you used the umbrella? It sounds like you won’t have reached the only place it can be used yet. You’re pretty close to finishing, though :tup:

Edit: Come to think of it, it sounds like you haven’t been to Heaven at all yet. It’s… in the sky :smile:

[/quote]

OOOps first of all didn't notice the help thread which doesn't help me anyway, but no doubt i'll be posting there soon.
I thought the umbrella got me blown up to the ledge with the ink in the spaceship? Obviously wrong cause i haven't been to heaven!!!! So methinks i have to go cloud hopping now? {yolkfolk}:scratch:

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#81659
Well, I suppose that would have made more sense! But no, it's actually the wooden shield that lifts you up, a la The Lost Vikings (a reference I wonder if anyone has got, haha!) And yeah, go cloud hopping as high as you can :tup:
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#81684

Just wanted to say really well done with your first game, only just seen it and the thread and have to say looks really impressive, excellent stuff, like it with the blue sky, (i've never attempted one with like a day setting as I felt was more difficult with the tiles) {yolkfolk}:clap:

I don't get much opportunity now with all things dizzy related (to note i've no current plans to try and produce another at the moment) but like to come onto the forum still and see what is new and that was a surprise :tup:
Hello to everyone in the community and hope you're enjoying his first game.

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#81685

Hey Andy, just finished playing this. :tup:
Thought it was a brilliant first game, full of ideas and surprises which I loved - especially Emily Brontesaurus!

Obviously there were a few rough edges. I jumped off the map in several places - the left room in the hotel past the cauldron, through the ceiling above the windy gust in the spaceship and off the edge of a cloud somewhere I hit a black screen for a moment (I think it was left of the church steeple but I'm not sure.)

I also thought the difficulty level was well judged. I got stuck quite a few times, but never completely and I always kicked myself when I worked the puzzle out. (eg. the octopus)

Anyway, you've clearly got the hang of this DizzyAGE lark. Hopefully you'll be doing another one. {yolkfolk}:clap:

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#81686

Thanks a lot both of you! Everyone on this forum has been really kind :teethy: . I really think I'll do another at some point because it was so much fun.. either in the Spectrum style (14-colour palette) or Megadrive, like they did with Home Alone Dizzy. Noggin, thanks a lot for all your help : {yolkfolk}:thumb: I've just come back from a little holiday and I need to try out Don't Panic Dizzy (I'll try not to look at the help thread!)

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#81731
Can there not be a V1.1 or something like it of the game to stop that damn crash everytime.. ?
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#81732

There can and will! I'll try to get it done by the weekend, as there's a fair few other (minor) issues that need fixing too {yolkfolk}:thumb:

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