Spooky - your peanuts presumably vanished when you went into the correct room with the spiders, which was seemingly as intended (but now amended in v1.1). Where your polish can have gone though, I have no idea but you need it to progress. You have never mentioned having it in any of your posts, and I got it fairly early on, so you should have had it by now. As for bugs in the game, none that I found affected my ability to complete it, and the only issue that may do is SnTrooper's issue with a saved inventory - this never happened with my game, but I almost always saved with empty pockets :teethy:
It's another very clever and absorbing game Grandad and I've got on fairly well so far but I haven't got the invitation to the art exhibition or the cold mittens. The kitten is up a tree with the dog at the bottom. I have a tin of tuna, tin opener, dog whistle and have found Rover's bowl but I've tried all items on the bowl and by the cat in Newcastle and nothing works. Do I need the rancid butter for the bees?
Please could I have hint to move me on. :tup:
[quote data-userid="380" data-postid="83017"]
As predicted I’m back asking for help!!
It’s another very clever and absorbing game Grandad and I’ve got on fairly well so far but I haven’t got the invitation to the art exhibition or the cold mittens. The kitten is up a tree with the dog at the bottom. I have a tin of tuna, tin opener, dog whistle and have found Rover’s bowl but I’ve tried all items on the bowl and by the cat in Newcastle and nothing works. Do I need the rancid butter for the bees?
Please could I have hint to move me on. :tup:
[/quote]
Have you tried cutting any trees down in a cold place? If you've used the sack of coal, the butter is used to loosen something then you will be able to get the cat :smile:
Thanks Boo but I've had no luck with the trees so guess I don't have the right implement. I have a coal sack but not a sack of coal and really don't know what to do with it and I've no idea where to use the rancid butter although there is something sticking out of the wall in Newcastle. I also have a single lump of coal which I thought might go into the sack to make a full one but no!!
So basically I'm still stuck and a total failure {yolkfolk}:rollseyes:
Yeah sorry, the coal sack is what I meant. With the trees, I think I resused an item I got early on (assuming you managed to move the bed and lift up the floorboard)
I assume the item under the floorboard is the machete. I've tried it in Ottawa on the lumberjack and with all three girls but it doesn't work. I've tried talking to everyone I can think of with all three girls so think I may have missed someone. I'm sorry but I think I need a really uncomplicated clue for idiots from a really kind soul. :wall:
If you haven't found Jill yet, she is protected by a fierce creature.
In version 1.1 you can't run past the armorog and reenter the 'jungle' areas if you havn't got past them by the 'proper' method.
Oooh, you meanie Grandad! :devil: {yolkfolk}:animwink:
Bit of a weird one with Kinshasa - I got rid of the bees, then tried to go back past them, just to be told that Dora wouldn't go back through the hole as she could hear the bees buzzing?
Damn, forgot to include Daisy & Dora for getting back via the spider entrance when the spiders were gone - but all three can get back via the bee entrance when they're gone.
NB - you do have enough time to jump from the stone block, then jump onto the top of the cave entrance, without getting hurt by the armorog.
Scoring (how apt is that!) - as many people as there are in the game, if you want the best ending.
I'll send you a pm Sparkles.