⌂ YolkfolkThe Dizzy Fansite
Community discussion

Dizzy vs. Dizzy v2.1 [DOWNLOADABLE]

Started by Adam Markey on 20 February 2017 • 24,942 views

40 posts
#55641

By Simon Rice (Noggin the Nog)

v2.1

:egg: Yolkfolk.com

:egg: DizzyAGE

Story:
The Evil Mirror Dizzy has returned, and this time he means business!
Race your doppleganger to the top of the Tower of Silence and send him back to the mirror universe before he traps you there himself.

Notes:
-- Race the Evil Dizzy to the top of the castle and collect the magic sceptre.
-- You have infinite lives. You win the game by collecting the sceptre.
-- You lose the game if the Evil Dizzy gets there first.
-- Solve the puzzles to build your score and clear the way to the top.
-- The Evil Dizzy can do everything you can do. He can solve puzzles, collect coins, score points.
-- Fight the Evil Dizzy by jumping (forwards) onto his head. This will stun him and make him drop his items.
-- The Evil Dizzy also has infinite lives. Don't waste time fighting him over and over. Instead, race ahead and solve the puzzles.
-- The Evil Dizzy starts out weak, but gets stronger as the game progresses. You can dodge him by ducking and rolling with the down key.
-- Finally, you must keep your score as high as possible. If the Evil Dizzy outscores you, he will become harder and harder to beat.

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#85086
Is it gaps around the edges? (I'd rather not download the video.)
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#85088
Thanks. You must have a bigger screen than me!
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#85089

[quote data-userid="642" data-postid="85088"]

Thanks. You must have a bigger screen than me!

[/quote]

Laptop 17". This unless is a lot of?

On the screen at TRZ it is visible so.

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#85090
The updated version should now be up. :smile:
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#85091
Fantastic stuff! This is the one I was waiting for. I'll have to download it after work tomorrow but it seems like a great concept.
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#85092
Some bugs in game:

1)


2) Graphics in game NOT by Rindex. Graphics by trz!
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#85093
I have made of this graphics only coins.
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#85094
Apologies to trz then. I'll correct these things in due course. :smile:
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#85096
And last...

3) Element 373 - It's NOT a coffe) It's russian Battery)

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#85098

Hahaha! {yolkfolk}:clap:

It's also a Keldorian brand of coffee! :wink:

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#85099

I was wondering if anyone had any feedback on this game? It was very much an experiment and I've no idea what people might think of it. Has anyone finished it? Was it way too hard? So frustrating you gave up? Best game ever?

Would love to know what you think. Be brutal. :smile:

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#85100

I remember beta testing an early version of this game a long time ago so I remembered some of the areas but not the puzzles.

As expected, the Doppelganger is an absolute nuisence, especially very later on the game. :lol: :tongue:  

At first, I was completly stumped with the puzzle involving Frankenstein's blood until I found an oppertune moment to follow the Doppelganger's movement with that section.

Amazingly, after numerous reloads, I managed to beat the game - in EASY mode! :wall:

Haven't had a proper go with Hard mode yet but so far, the Doppelganger appears to be unknockable. :wall:

It is a nice looking game overall and nice use of the graphics too.
One things for sure, It's certainly not a game you can beat in one go - It's mostly about trial and error. :smile:

I do like the idea of experimental Dizzy fan games and experimenting is certainly something I've done a lot of throughout my 13 years in the Dizzy Community scene. :smile:

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#85101
We are (russian funclub) completed the game on Hard difficulty, but with a disabled evil dizzy (ups, sorry).

Game is very, very nice and cute!

Is a pity that you have not used smooth scrolling.
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#85102

Thanks Adz, I put lots of time into the game, so getting some feedback means a lot. :smile:

[quote data-userid="3" data-postid="85100"]

As expected, the Doppelganger is an absolute nuisence, especially very later on the game. :teethy: :tongue:  

[/quote]

Yes, the end bit of the game is meant to be tricky. The idea is that if you're too far behind (about 5000 points in easy mode) the end bit becomes nearly impossible to pass. If you're ahead or about level, it shouldn't be too hard. (Maybe {dizzy}:lookup: )

[quote data-userid="3" data-postid="85100"]

Haven’t had a proper go with Hard mode yet but so far, the Doppelganger appears to be unknockable. :wall:

[/quote]

The doppleganger is knockable in Hard mode. The big difference is that Hard mode is very unforgiving if you fall behind. Let him get a thousand, two thousand points ahead and he becomes very hard to stop. That's the idea anyway, I don't how well I've implemented these things.

[quote data-userid="167" data-postid="85101"]

We are (russian funclub) completed the game on Hard difficulty, but with a disabled evil dizzy (ups, sorry).

Game is very, very nice and cute!

Is a pity that you have not used smooth scrolling.

[/quote]

And Dr Titus, thanks, I'm glad you enjoyed the game. I didn't use trz's smooth scrolling code because I wanted Dizzy to stay in the centre of the screen, the better to see the evil dizzy coming.

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#85103
[quote data-userid="642" data-postid="85102"]

And Dr Titus, thanks, I’m glad you enjoyed the game. I didn’t use trz’s smooth scrolling code because I wanted Dizzy to stay in the centre of the screen, the better to see the evil dizzy coming.

[/quote]

It's my scrolling, not trz)

Scrolling has flexible settings. Tracking for the Dizzy can be accelerated.
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#85105
I noticed the Russian players completed the game by turning off the Evil Dizzy. I'd like to play this game as it looks beautiful, like Noggin's previous games - but I really can't be ****ed coping with the evil Dizzy! I see there's no option to turn him off in the menu, so could this be enabled in a future version?
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#85106

[quote data-userid="511" data-postid="85105"]

I noticed the Russian players completed the game by turning off the Evil Dizzy. I’d like to play this game as it looks beautiful, like Noggin’s previous games – but I really can’t be ****ed coping with the evil Dizzy! I see there’s no option to turn him off in the menu, so could this be enabled in a future version?

[/quote]

Version with Evil Dizzy turn on/off: Oops! prohibited by the author)

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