Hello everybody,
I signed up here, hoping that someone can give me programming help with dizzyAGE.
} SamplePlay(FX_SUCCESS); Message1(0,4,""HERE IS YOUR KEY,DYLAN.nBE MORE CAREFUL NEXT TIME""); MessagePop(); Message2(8,2,""THANKS DIZZY!nI PROMISE I WILL.""); MessagePop(); InventorySub(idx); ObjSet(objidx,O_STATUS,2); ObjSet(objidx,O_X,2886); ObjSet(objidx,O_Y,504); ObjSet(objidx,O_TILE,188); // happy }
I tried to copy the code from another game (thanks at this point for a password-free unpacking) :tup:
It works as far as well only with me dylan "... TILE, 188" is only shown half. it is cut off on the right. I tried another TILE - the same... {yolkfolk}:scratch:
I would be grateful for any solution.
Best regards from Germany
Kalle