I just came across this thread on a polish forums: https://forum.pegasus-gry.com/index.php/topic,2479.msg30636.html#msg30636 (well, I have seen it years ago as evidenced by my posts there, but completely forgot about it)
Two people there state that there's a bug in the game, where after collecting all 100 stars some of them might re-appear (particularly in the cave under the cemetery). Collecting them causes the star count to underflow, so that the game thinks you have 255 stars to collect - the game glitches out trying to display that number, showing only "5" (not "05"). Obviously, that makes the game unwinnable (Zaks' magical stargate door gets re-locked). Has anyone experienced such issue? I haven't played the Blue version that much myself.
There were two other interesting glitches mentioned in that thread, which I assume apply to the Blue revision as well:
- apparently, after a long playtime some of the actions you've done are reverted - wooden plank goes missing, the bridge near the mine repairs itself, the treasure chest on the beach loses collision, etc. (could that be related to the extra stars phenomenon perhaps?)
- someone stated that when trying to catch Pogie near Dizzy's hut, the game might actually activate the extra life puzzle that's present in the Yolkfolk Village. I haven't been able to reproduce that, so (assuming it's true) there might be other factors involved, or it was a random (possibly emulation) error, or...?


