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Devil's Tooth Dizzy (HELP THREAD)

Started by Piotrek on 29 November 2023 • 4,470 views

76 posts
#91999
[attach]470[/attach]

What to do?

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#92000

Er... find the pictures with the symbols that show what order to press them {yolkfolk}:rollseyes:  

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#92001

Hi, @grandad !

I managed to get past the electrical lines and was hoping that the second switch would turn them off completely, but alas, no. And now I'm stuck on the other side and can't get out because it's hard to maneuver between them. Having walked further, I entered the room with the eye, but so far I don’t know what code needs to be installed. There are two switches above the door to this room, but turning them on has no effect yet. It’s bad that the rooms don’t have names, but it’s good that Dizzy doesn’t waste energy or life. I was also in a room with a game for plumbers, but I have not yet managed to solve this riddle and connect the pipes correctly. Of the items, I only found a crystal, but so far I don’t know where to use it.
In the rooms with paintings and dots, are these decorations or are these paintings and dots also used in the riddles?

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#92002

which electrical lines - there are three that open doors to extra areas of that 'colour' - but each door will only open if you've set the pipes to each colour... and added the valve that turns the water on.

You can work your way back through all electrics, but you need a lever for the one in the purple room. I've added a potion that protects Dizzy from being teleported by electricity, but being a total git it'll take ages to find it {eggs2}:pcgame: .

The paintings, dots and soldiers (or robots :tongue: ) are all clues to puzzles later on.

 

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#92003

"Er… find the pictures with the symbols that show what order to press them" - I looked and didn't find it. I found 3 sheets of paper and one circle with symbols. The symbols are different. I checked the walls and couldn't find the hidden symbol room.

I have: red dagger, red Jambiya, silver head key, gold head key, battleaxe, machete, what to do?

I was playing with the pipes. I opened the purple door for what? You can pass through the door without opening it.

LIGHTNING - Code is greater than 600. Code is less than 900.

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#92004

@grandad - my grey matter is turning grey! Question about the blue section with the pipes. I've solved the code in the second blue room. I've connected the blue pipe to the purple pipe, and the purple door opened. (I was able to go through it, and the red and green door, before opening it.) I then tried pressing the multi-coloured buttons in all three rooms (above the doors) but nothing happened. I also can't for the life of me open the green and red doors. I am trying to connect blue to green, and then blue to red. Is this correct? If so, I'll keep trying but wanted to check that I was working on the right combinations! 

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#92005

No need to open doors: green, purple, red. You can go through closed doors. Stand in front of the door press enter.

I'm in the green room. There are: 9 heads, 9 shelves, 9 symbols. I do not know what to do.

“Er… find the pictures with the symbols that show what order to press them” – I looked and didn’t find it.

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#92007

Sorry everyone, but I forgot to change the status of the coloured doors back to zero, as solving each part of the pipes puzzle should show a cut scene of the door opening enabling Dizzy to get through - this has been fixed with version 1.2.

The pipes puzzle is to set separately (once the wheel valve has been added to the entry pipe) connections from the 'wheel valve' to each of the coloured output pipes without any 'open' ends of the connected pipes. The output pipe at the bottom of the picture is one way to 'close' a pipe extension, the two output pipes at the right side are connected but I was being my usual nasty self and letting players work that out for themselves as like I said earlier, when each coloured output pipe is properly connected, you get a cut scene of the door opening.  

The multi-coloured switches are teleports between each coloured door, but they have to be turned on by pulling a multi-coloured lever that can be found later on in the game, as can potions to prevent Dizzy being teleported by electricity, adding strength, understanding Elven (Elf language) and putting numbers and letters on each teleport in the initial coloured areas.

The Egyptian pictures with corresponding symbols are mainly in 'special' rooms that you can only discover when you are able to read the Dwarfish language.

This game is designed to mess with your head, but as I made a serious c**k up with the pipe/door puzzle, here's a little hint - the area past the red coloured door is the best way to start - but it will frustrate you {eggs2}:bashwall:  

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#92008
The Egyptian pictures with corresponding symbols are mainly in ‘special’ rooms that you can only discover when you are able to read the Dwarfish language. - I don't know where these rooms are. 
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#92009
[quote data-userid="71503" data-postid="92003"]

... - Code is greater than 600. Code is less than 900.

[/quote]Thanks for the hint, I managed to get to the room with Egyptian symbols
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#92010
[quote data-userid="279" data-postid="92002"]

...

The paintings, dots and soldiers (or robots :tongue: ) are all clues to puzzles later on.

[/quote]I still didn’t understand the logic of the clue with the colored figures of the soldiers, in the end, only two colors matched. I solved this riddle in a proven way, by trying all the colors.
I haven’t found the potion you were talking about yet, but I found 3 more crystals and a sword in the stone, but so far I don’t know how to get it.
Also, I found a scroll with strange symbols, maybe it will help in the room with Egyptian symbols.
But I probably ruined my playthrough trying to get to the pink lever.
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#92011

@grandad Ok, downloaded version 1.2. I'll start again

What do the paintings with women in armor mean: Mabel 1(2), Denise 1?

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#92012

I'm playing version 1.2. I connected the pipes and opened the purple door. I connected the pipes and the red door did not open. I set 936470 the key did not fall. There are 9 images with symbols. I found 3 images with symbols. I checked all the bricks.

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#92013

lightning - the paintings are of the Elven queens which help to solve another puzzle later on. There are 3 rooms of 6 soldiers with different coloured breastplates - each one representing the colours of the rainbow, but with one missing - the order of the 'missing colours' is found in a secret area discovered by translating the second scroll in the 'red area' but, you need to find the corpse to discover what one of the scrolls represents, then use that knowledge to translate the second scroll.

Piotrek - I think you haven't connected the red pipes properly... you need to connect to both of the pipes on the right side, otherwise there will be a pipe with an open end somewhere. 

edit - Piotrek I've just checked connecting the red pipes and it works fine and opens the red door. Also, solving the water tank puzzle made the key drop. I'm afraid I have no idea why it's not working for you.

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#92014
I have: grey gemstone, red dagger, red iambiya, silver head key, gold head key, battleaxe, machete, what to do? Man talks about numbers and names. I don't know what to do in the green room with 9 heads. There are 7 pipes. 1 with a wheel, 3 silver, green, purple, red. What are the 3 silver pipes for? I can connect the purple pipe. I can't connect the green and red pipes.
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#92015

'silver pipes' - bottom pipe is for closing open pipes to complete the 'circuit', the two on the right side are a connection and need both to be connected in the 'circuit'. Hope this translates OK for you

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#92018
I don't know how to connect the green and purple pipes. I set the code 936470 the key falls or does not fall. I don't know what to do in the green room with 9 symbols and 9 heads. I need a connection diagram for the green and red pipes.
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#92019

@grandad: I have the same issue as Piotrek. I've solved the pipe number puzzle in the blue section but the key hasn't dropped. I'll try re-solving it to see if that works. I'm still playing 1.1 as I can't work out how to open the red and green doors otherwise, even with your hints. 

@piotrek: in the red section with the coloured bricks that appear/disappear... you need to solve the riddle. You are given the names of the seven dwarfs. Using this, you can solve the other riddle. This is key to progressing. The clue applies not just to the red area but to all areas of the game. It will open up massively once you know what to do. You'll find the clues to solving puzzles in other areas. (For example, I can know speak Elven and I've found the secret rooms/reveals which show the hieroglyphics.) Focus on solving the riddle. 

 

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#92020
In the red location with the stones appearing and disappearing, I found a gray gemstone. In the green location with 9 heads and 9 symbols I don't know what to do. I translate texts into Polish because I don't understand English. Translator does not translate properly. For me, games are difficult because they are in a foreign language. The man lying there talked about names and symbols. I found 3 symbols with heads.
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#92021

EggyEggyEggy - I'll take another look at the coding for the 'water tanks' as I'm not having any problem when I solve it from left to right, so I'll check if any other order screws it up.

Piotrek - man lying there gives names of seven dwarfs - the scroll with 7 lines shows how to solve other scroll. The symbols are for numbers that make each line add up to 13. Hope this translates OK

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