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exception access violation

Started by Grandad on 8 March 2025 • 882 views

7 posts
#92859

I've suddenly got this message when I try to open my new game I'm making. It was fine when I finished coding yesterday and shut it down, but this morning when I tried to run the game after adding some code - I got this message which I have no idea what it means. My only hope is that I haven't messed it up so much that I have to start again which I'm loath to do as it's so big.

EXCEPTION_ACCESS_VIOLATION at address 0x6ce26324 (write to 0x1476560)
i9InputDX::DeviceInit < cDizApp::InitInput < cDizApp::Init < AppOnInit < e9App::Init < main

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#92860

Grateful if anyone can help, or even explain what it means

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#92862

Got a bit further with this problem - it seems my XP machine has developed a hate for all Dizzyage games as none of my games will load. Neither will any other Dizzy game load - the only ones that will load are Adam's games. Tried downloading Dizzyage again, but all the Dizzyage games still act silly. 

Also, not having this problem with other games, which is odd, as Dizzyage games are meant to be compatible with all systems - as loading everything on my Windows 7 machine makes everything work again, so must have a bug in my XP system (which is odd, cos I also tried a system restore to last month which made no difference.

However, if anybody does know what the error message means and how to fix it I'd be appreciative as I really like the XP system and think that Windows went downhill after that... especially with windows 11 as it automatically lets Windows use your machine to test their new ideas with a second type of 'ideas upgrade' which is totally different to security upgrades unless you switch it off (along with practically every other 'help' setting which assumes all uses are total thickos - I mean, do you really need a pop up to let your know you have capital letters turned on!!!). :wall: :wall:  

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#92864

Hi, this error means that the app tried to access unallocated portion of Ram memory.

For example, if you have a 4byte array and you ask pc to retreive 5th element, which doesnt exist. This could be caused by a number of things, incorrect coding, ram overload, malware or some random windows bs.

When you started your pc today, did you try to run the game first, before adding that extra code? I assume not. Looking at description of of events and that all dizzyage started to fail at once(but only on this pc) i couls assume your physical Ram got damaged or some of it decayed. Of course, its just a theory.

You can try defragging your memory and see if it help. 

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#92865
[quote data-userid="178" data-postid="92864"]

You can try defragging your memory and see if it help. 

[/quote]Can try to remove the DIMM RAM module from the motherboard slot and wipe the module contacts with cotton wool or a cotton cloth soaked in ethyl or isopropyl alcohol. You can try to swap the modules if there are several of them and see what the result will be. But if this is an error in the memory cell of the chip itself, then you need to change the DIMM module itself.

 

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#92866

It seems like an issue during joystick initialization when it's not connected.

To start, try checking the settings in the dizzy.ini file, find the line:

joystick=1

and change it to:

joystick=0.

If this line is not present, you can add the following section:

 
[INPUT]
joystick=0

 

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#92867

Already tried defragging, but no difference.. but thanks Yozka, it seems that you've solved the problem. The only snag is that I've got to reset the joystick command for every Dizzy game I've got (there are some that I love replaying - Jamie's Lord of Darkness series, and Simon's Snow Queen game to name a few), so that's my Sunday morning taken care of.

But thanks again Yozka for sorting out my problem (expecially as Windows 7 cannot make the map file fill the screen regardless of the display setting of the map setup).

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