Bit embaressed to ask this, as I thought I had a fairly ok understanding of programming and varibles, but I cant seem to get this to work and after reading though the GS9 section of Globals and trying a few things I thought I would ask....
What I would like is a global varible that I can store a value and add to it as the game progresses so that you can only access the final room when you have completed all the other sections.
Heres what I have done
in GameDef.gs
#def Custom_count 0
Then in the game