About the GameThe kingdom of Katmandu has been struck by a plague of deadly spirits.
To make matters worse, mysterious figures have been roaming the land since the trouble began, attacking all who cross their path.
Intent upon discovering what lies behind these terrors, the king has called upon the aid of Dizzy, Prince of the Yolkfolk, greatest adventurer in the land.
Loyal to his monarch, Dizzy sets forth into the haunted realms of Katmandu, alone, unarmed, and defenceless except for his wits (and if that doesn't sound like fun, you should stick to playing 'Doom').
Trivia & HistoryGeneral Controls:
'Continue' button - advance text during conversations, continue after death.
'Speed up / down' - changes game speed.
Adventure Mode:
(Objective: find items and information, solve puzzles)
Num Key 4 - Walk Left.
Num Key 6 - Walk Right.
Num Key 8 - Jump.
(NOTE: Laptop users will need to enable Num Lock to control Dizzy.)
The P key - Pick up Item, Read Scroll, or Examine certain areas.
The T key - Talk to a character.
'Use / Drop' buttons - Drop, or attempt to Use an item.
Avoid contact with deep water, enemies, and fire.
Enemies follow predictable patterns of movement.
Overland Mode:
(Objective: travel between the adventure scenes, avoid enemies,collect power-ups)
Num Key 4 - Walk West.
Num Key 6 - Walk East.
Num key 8 - Walk North.
Num key 2 - Walk South.
(NOTE: Laptop users will need to enable Num Lock to control Dizzy.)
Items cannot be picked and dropped while in overland mode.
While in overland mode, keep a look out for roving enemies (who, unlike in the adventure mode, will try to home in on your location).
Also try to collect power-up tiles. There are three types (1-Ups, Shields, and Speed Boosts), but only one is ever present on the map.
Choose your route strategically, or you may find yourself being out-manoeuvred by the enemies.
The shortest route is rarely the safest!