Need Help
Need assistance conditional! We did a small patch of sound for DizzyAge. Help implement the change in engine DizzyAge! http://sderni.ru/107…
Started by osa in DizzyAGE Help
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Dylan
Need assistance conditional! We did a small patch of sound for DizzyAge. Help implement the change in engine DizzyAge! http://sderni.ru/107…
Started by osa in DizzyAGE HelpHi Im sure this has probably been asked before and may even have been done before: I've tried searching the forums but not found anything (…
Started by Rinpoche in DizzyAGE HelpHi all, Just thought I'd ask for a little help with creating a game. Clearly planning and structure is key which is probably why I've never…
Started by Lex_Hedley in DizzyAGE Helphttp://dizzyage.flybb.ru/ https://yolkfolk.com/platform/dizzyage/
Started by ZXDemon in DizzyAGE HelpI'm quite interested in Delta's Dizzy Legends, and I was wondering how he did it and could you use the same idea in an isometric veiw?
Started by NigeC in DizzyAGE HelpSpurred on by the new Yolkfolk build, I thought I'd download a few of the fan games on the site... But I'm finding that DizzyAGE for some r…
Started by typeforty in DizzyAGE HelpI've been using the 'standard' coding for PlayerWalkTo(posx) but I've had trouble with the player spinning on the spot on one occasion and…
Started by Grandad in DizzyAGE HelpDoes anyone have the walk cycle images for MegaDrive style Dizzy, I used to have em but can I hell find them {yolkfolk}:guilty: Its walk, f…
Started by NigeC in DizzyAGE Helpright, i've decided to make some videos setting out the basics of using DizzyAGE to make a game. I'm not sure how many videos there will be…
Started by delta in DizzyAGE HelpI have been playing around with dizzyage all day. Im not sure where ive been staring at the screen its made me miss a simple thing but I ca…
Started by thecrackfox1983 in DizzyAGE HelpIve been loving dizzy games for....erm....erm.... lets just say many years now. I found here and then I found dizzy age. (so exited i even…
Started by thecrackfox1983 in DizzyAGE HelpI would like offering you to use water-sprite consisting of 4 frames, instead of spoilt 3-frames water-sprite. Original 4-frames Water: 3-f…
Started by dr.Titus in DizzyAGE HelpThe DizzyAGE documentation books in CHM format (HTML Help files) have a few advantages over the plain html format. They are compact (a sing…
Started by xelanoimis in DizzyAGE HelpIn "Dizzy Who: Into the Tardis" it is necessary to change structures about 64 symbols for all 128. How it to make? Files *.fnt changed, has…
Started by osa in DizzyAGE HelpHi Guys Finally managed to create a tile. {yolkfolk}:dizzy: Seems silly now why I struggled before! I was looking at previous threads and t…
Started by Lex_Hedley in DizzyAGE HelpHi Delta, I was thinking of finally doing a game and was wanting to do the scrolling like in Dizzy Legends and Rock Dash Dizzy. I found a t…
Started by Lex_Hedley in DizzyAGE HelpI've got to the point in my new game where I want to include Jamie's coding on running when holding down the control key, but I'm not sure…
Started by Grandad in DizzyAGE HelpDoes ObjSetName() force the name input into upper case? Because despite setting the name in lower case, by the time it's pulled out in the…
Started by Queex in DizzyAGE HelpMe again, Bit embaressed to ask this, as I thought I had a fairly ok understanding of programming and varibles, but I cant seem to get this…
Started by Robbington in DizzyAGE HelpBack again, This time with a 'is there a better way of doing this' question. In short I have a graveyard section in my game, just for asthe…
Started by Robbington in DizzyAGE HelpHey, Quick question about changing the colour of an object, During a cut scene I would like one of the characters to leave the room by maki…
Started by Robbington in DizzyAGE HelpHey, Sorry for spamming the help forum with a million questions but have found myself with a few days spare so hitting the DizzyAge like cr…
Started by Robbington in DizzyAGE HelpHey, Have just come across DizzyAge and have started to create my own fan game. Have two questions if thats ok. 1st, I would like to have s…
Started by Robbington in DizzyAGE HelpAlex, do you know what the scan codes for the Arrow keys are? I believe they are 48, 4B, 4D and 50, but if I try these they don't work. Als…
Started by delta in DizzyAGE HelpHi! I'm currently attempting to script fading in and out of different music tracks during the progression of my game but failing to do so (…
Started by Captain Jonesy in DizzyAGE Help