⌂ YolkfolkThe Dizzy Fansite

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DizzyAGE Help

Dylan Dylan
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— Dylan
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Need Help

Need assistance conditional! We did a small patch of sound for DizzyAge. Help implement the change in engine DizzyAge! http://sderni.ru/107…

Started by osa in DizzyAGE Help
03,59630 January 2012

Player Size

Hi Im sure this has probably been asked before and may even have been done before: I've tried searching the forums but not found anything (…

Started by Rinpoche in DizzyAGE Help
54,33411 January 2012

Planning a Game

Hi all, Just thought I'd ask for a little help with creating a game. Clearly planning and structure is key which is probably why I've never…

Started by Lex_Hedley in DizzyAGE Help
55,9761 January 2012

Russia DizzyAGE

http://dizzyage.flybb.ru/ https://yolkfolk.com/platform/dizzyage/

Started by ZXDemon in DizzyAGE Help
139,56130 December 2011

Isometric games

I'm quite interested in Delta's Dizzy Legends, and I was wondering how he did it and could you use the same idea in an isometric veiw?

Started by NigeC in DizzyAGE Help
1511,73919 December 2011
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Games not recognising Enter button?

Spurred on by the new Yolkfolk build, I thought I'd download a few of the fan games on the site... But I'm finding that DizzyAGE for some r…

Started by typeforty in DizzyAGE Help
55,10412 December 2011

PlayerWalkTo coding

I've been using the 'standard' coding for PlayerWalkTo(posx) but I've had trouble with the player spinning on the spot on one occasion and…

Started by Grandad in DizzyAGE Help
12,9765 October 2011

MegaDrive style Dizzy graphics

Does anyone have the walk cycle images for MegaDrive style Dizzy, I used to have em but can I hell find them {yolkfolk}:guilty: Its walk, f…

Started by NigeC in DizzyAGE Help
23,66529 August 2011

DizzyAGE Video Tutorial Series

right, i've decided to make some videos setting out the basics of using DizzyAGE to make a game. I'm not sure how many videos there will be…

Started by delta in DizzyAGE Help
7035,56731 July 2011

Im stuck :(

I have been playing around with dizzyage all day. Im not sure where ive been staring at the screen its made me miss a simple thing but I ca…

Started by thecrackfox1983 in DizzyAGE Help
138,20315 May 2011

Is there hope?

Ive been loving dizzy games for....erm....erm.... lets just say many years now. I found here and then I found dizzy age. (so exited i even…

Started by thecrackfox1983 in DizzyAGE Help
64,78612 May 2011

Spoilt water-sprite

I would like offering you to use water-sprite consisting of 4 frames, instead of spoilt 3-frames water-sprite. Original 4-frames Water: 3-f…

Started by dr.Titus in DizzyAGE Help
14,72628 April 2011

DizzyAGE chm books

The DizzyAGE documentation books in CHM format (HTML Help files) have a few advantages over the plain html format. They are compact (a sing…

Started by xelanoimis in DizzyAGE Help
512,58017 April 2011

ASII

In "Dizzy Who: Into the Tardis" it is necessary to change structures about 64 symbols for all 128. How it to make? Files *.fnt changed, has…

Started by osa in DizzyAGE Help
85,37914 April 2011

Creating Tiles [Mini Guide]

Hi Guys Finally managed to create a tile. {yolkfolk}:dizzy: Seems silly now why I struggled before! I was looking at previous threads and t…

Started by Lex_Hedley in DizzyAGE Help
65,15314 March 2011

Scrolling Game

Hi Delta, I was thinking of finally doing a game and was wanting to do the scrolling like in Dizzy Legends and Rock Dash Dizzy. I found a t…

Started by Lex_Hedley in DizzyAGE Help
106,4939 March 2011

Running

I've got to the point in my new game where I want to include Jamie's coding on running when holding down the control key, but I'm not sure…

Started by Grandad in DizzyAGE Help
84,3762 March 2011

ObjSetName forces capitals?

Does ObjSetName() force the name input into upper case? Because despite setting the name in lower case, by the time it's pulled out in the…

Started by Queex in DizzyAGE Help
84,9144 January 2011

Global Varibles

Me again, Bit embaressed to ask this, as I thought I had a fairly ok understanding of programming and varibles, but I cant seem to get this…

Started by Robbington in DizzyAGE Help
64,30717 December 2010

Animation question

Back again, This time with a 'is there a better way of doing this' question. In short I have a graveyard section in my game, just for asthe…

Started by Robbington in DizzyAGE Help
33,28015 December 2010

Quick Colour question

Hey, Quick question about changing the colour of an object, During a cut scene I would like one of the characters to leave the room by maki…

Started by Robbington in DizzyAGE Help
64,12014 December 2010

Interactive dialog menu

Hey, Sorry for spamming the help forum with a million questions but have found myself with a few days spare so hitting the DizzyAge like cr…

Started by Robbington in DizzyAGE Help
33,51413 December 2010

Dynamic Stairs question

Hey, Have just come across DizzyAge and have started to create my own fan game. Have two questions if thats ok. 1st, I would like to have s…

Started by Robbington in DizzyAGE Help
94,71412 December 2010

Arrow Key Scan codes

Alex, do you know what the scan codes for the Arrow keys are? I believe they are 48, 4B, 4D and 50, but if I try these they don't work. Als…

Started by delta in DizzyAGE Help
56,08818 November 2010

Newbie Music Question!

Hi! I'm currently attempting to script fading in and out of different music tracks during the progression of my game but failing to do so (…

Started by Captain Jonesy in DizzyAGE Help
33,60416 November 2010